Karate Man 2 (Wii): Difference between revisions

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==Gameplay==
==Gameplay==
[[File:Karate_Man_2_Wii.png|thumb|220px]]Like the original karate man, you are playing as a man named Karate Joe, who must punch all of the objects that fly towards him. He punches flower pots, rocks (during every "hit-3!"), soccer balls (for comedic effect), and lightbulbs; and preforms a combo on a flurry of pots, ending with a barrel. The music is slower and much more poppy than the original Karate Man, but there are several rhythm changes that might throw some people off. There are also slightly more combos.
[[File:Karate_Man_2_Wii.png|thumb|220px]]Like the original Karate Man, you are playing as a man named Karate Joe, who must punch all of the objects that fly towards him, except this time there is a new "Hit 4!" cue signaling that you punch 3 pots and a rock-like object. He punches flower pots, rocks (during every "Hit-3!" and "Hit-4!"), soccer balls (for comedic effect), and lightbulbs; and preforms a combo on a flurry of pots, ending with a barrel. The music is slower and much more poppy than the original Karate Man, but there are several rhythm changes that might throw some people off. There are also slightly more combos.


==Controls==
==Controls==
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