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m (The smililar controls thing is like saying "Monkey Watch, Munchy Monk, Micro-Row etc all have the same controls" or something. Or that "all these characters are swordfighters" in Smash Bros.) |
mNo edit summary |
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|gift=[[File:ConsoleGBA Icon.png|20px]] "[[Rhythm Shiryo Shitsu#歌詞カード② (Lyrics Card 2)|歌詞カード②]]" ''(Lyrics Card 2)'' | |gift=[[File:ConsoleGBA Icon.png|20px]] "[[Rhythm Shiryo Shitsu#歌詞カード② (Lyrics Card 2)|歌詞カード②]]" ''(Lyrics Card 2)'' | ||
|stage={{Stage|GBAstage4}}}} | |stage={{Stage|GBAstage4}}}} | ||
{{Nihongo|'''Polyrhythm'''|ポリリズム|Poririzumu}} is the | {{Nihongo|'''Polyrhythm'''|ポリリズム|Poririzumu}} is the 3rd [[Rhythm Game]] of Stage 4 (22nd overall) in ''[[Rhythm Tengoku]]''. | ||
The arrange version, [[Polyrhythm 2]], appears in Last Technician in ''[[Rhythm Tengoku]]''. | |||
==Gameplay== | ==Gameplay== | ||
[[File:Polyrhythm.png|thumb]] | [[File:Polyrhythm.png|thumb]] | ||
This game is structured on a grid with two pathways. Before the player starts, a rhythm is tapped out, using a bass drum to represent the lower path and a snare drum to represent the upper path. After this finishes, | This game is structured on a grid with two pathways. Before the player starts, a rhythm is tapped out, using a bass drum to represent the lower path and a snare drum to represent the upper path. After this finishes, [[Akai Mono]] roll out, requiring the player to repeat the given pattern using ✚ and Ⓐ for the upper and lower row respectively. After the pattern is repeated, a new one is tapped out. The patterns sometimes vary between paths. | ||
==Controls== | ==Controls== | ||
{{Controls|A=Activate lower mechanism|D=Activate upper mechanism}} | {{Controls|A=Activate lower mechanism|D=Activate upper mechanism}} |
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