Endless Games: Difference between revisions

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**The personal best record shows an icon or Mii, which for One Player is taken automatically from the save file. In Two Player, both players must input the icon or Mii when setting a new record, but they are not required to be different.
**The personal best record shows an icon or Mii, which for One Player is taken automatically from the save file. In Two Player, both players must input the icon or Mii when setting a new record, but they are not required to be different.
***In ''[[Minna no Rhythm Tengoku]]'', while the game does acknowledge when the player achieves a High Score, it still plays the regular Game Over jingle. A dedicated jingle was added in the International releases.
***In ''[[Minna no Rhythm Tengoku]]'', while the game does acknowledge when the player achieves a High Score, it still plays the regular Game Over jingle. A dedicated jingle was added in the International releases.
*In ''[[Rhythm Heaven Megamix]]'', as the Endless Games don't have any Epilogues, a second [[Rhythm Item]] can be obtained to fill its space by achieving a certain score, although the game doesn't specify how much is required and instead only displays the current save file's personal best. It also doesn't acknowledge High Scores at all.
*In ''[[Rhythm Heaven Megamix]]'', as the Endless Games don't have any Epilogues, a second [[Rhythm Item]] can be obtained to fill its space in the [[Museum]] by achieving a certain score, although the game doesn't specify how much is required and instead only displays the current save file's personal best. It also doesn't acknowledge High Scores at all.
**[[Sick Beats SP|Sick Beats]] is the only game whose Trial clear condition is to reach the end rather than a certain score. It lasts two loops of the music, just as long as the non-Endless version did in ''[[Rhythm Tengoku]]'', although none of the Trials match the gameplay of the original.
**[[Sick Beats SP|Sick Beats]] is the only game whose Trial clear condition is to reach the end rather than a certain score. It lasts two loops of the music, just as long as the non-Endless version did in ''[[Rhythm Tengoku]]'', although none of the Trials match the gameplay of the original.
*In the first three games, at least one Endless Game is a version of a [[Rhythm Game]], namely [[Sick Beats#Endless Game|Sick Beats]], [[Quiz Show#Quiz Special|Quiz Show]], [[Shoot-'em-up 2#Endless Game|Shoot-'Em-Up]] and [[Bossa Nova#Endless Game|Bossa Nova]]. In ''[[Rhythm Heaven Fever]]'', there is no such game for the One Player Endless Games, but there is an unused prologue file and menu text for [[Manzai]], suggesting it was originally meant to be a [[Rhythm Game]] with an Endless version. On the other hand, it getting replaced with [[Mr. Upbeat]] in the internation versions effectively moved around the [[Medal]] requirements for all of the other Endless Games, and marks the first time an Endless Game was remade in a later installment.
*In the first three games, at least one Endless Game is a version of a [[Rhythm Game]], namely [[Sick Beats#Endless Game|Sick Beats]], [[Quiz Show#Quiz Special|Quiz Show]], [[Shoot-'em-up 2#Endless Game|Shoot-'Em-Up]] and [[Bossa Nova#Endless Game|Bossa Nova]]. In ''[[Rhythm Heaven Fever]]'', there is no such game for the One Player Endless Games, but there is an unused prologue file and menu text for [[Manzai]], suggesting it was originally meant to be a [[Rhythm Game]] with an Endless version. On the other hand, it getting replaced with [[Mr. Upbeat]] in the internation versions effectively moved around the [[Medal]] requirements for all of the other Endless Games, and marks the first time an Endless Game was remade in a later installment.
*The number of Endless Games in ''[[Rhythm Heaven]]'' is one less than the number of [[Rhythm Toys]]. However, there are remnants of one more Endless Game (the sprite meant to be seen on the menu, internally named "demo_game_passboys". The sprite itself is blank).
*The number of Endless Games in ''[[Rhythm Heaven]]'' is one less than the number of [[Rhythm Toys]]. However, there are remnants of one more Endless Game (the sprite meant to be seen on the menu, internally named "demo_game_passboys". The sprite itself is blank).
*There is an unused and unfinished Endless Game in ''[[Minna no Rhythm Tengoku]]'''s Debug Menu named [[Seika Relay]].
*There is an unused and unfinished Endless Game in ''[[Minna no Rhythm Tengoku]]'''s Debug Menu named [[Seika Relay]].
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