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{{GameExplainDS|title = Munchy Monk|explain = Your training takes place<br> deep in the mountains.<br>We call it monk training,<br>but it's really just eating<br> dumplings all day. Enjoy!}} | {{GameExplainDS|title = Munchy Monk|explain = Your training takes place<br> deep in the mountains.<br>We call it monk training,<br>but it's really just eating<br> dumplings all day. Enjoy!}} | ||
{{GameExplain3DS|title = Munchy Monk|explain = Your training takes place deep in the<br>mountains. We call it monk training,<br>but it's really just eating dumplings<br>all day. Enjoy!}} | {{GameExplain3DS|title = Munchy Monk|explain = Your training takes place deep in the<br>mountains. We call it monk training,<br>but it's really just eating dumplings<br>all day. Enjoy!}} | ||
{{ | {{RhythmGame | ||
|image=<tabber>Rhythm Heaven=[[File:Munchy_monk.png|192px]]|-|Megamix=[[File:Munchy_Monk_title_3DS.PNG|192px]]</tabber> | |||
|number=[[File:ConsoleDS_Icon.png|20px]] 16<br>[[File:Console3DS_Icon.png|20px]] 68 | |||
|gift=[[File:ConsoleDS_Icon.png|20px]] [[Music Corner|Munchy Monk Theme]]<br>[[File:Console3DS_Icon.png|20px]] 1 Flow Ball | |||
|bpm=189 | |||
|stage={{Stage|DSstage4}}{{Stage|3DSland8}}}} | |||
|image = <tabber>Rhythm Heaven=[[File:Munchy_monk.png|192px]]|-|Megamix=[[File:Munchy_Monk_title_3DS.PNG|192px]]</tabber> | |||
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{{Nihongo|'''Munchy Monk '''|しゅぎょう|Shugyō}} is the 16th | {{Nihongo|'''Munchy Monk '''|しゅぎょう|Shugyō}} is the 1st [[Rhythm Game]] in Stage 4 (16th overall) in ''[[Rhythm Heaven]]'' and the 2nd [[Rhythm Game]] of Comet Land (68th overall) in ''[[Rhythm Heaven Megamix]]''. | ||
The arrange version, [[Munchy Monk 2]], appears in Stage 10 of ''[[Rhythm Heaven]]''. | |||
==Gameplay== | ==Gameplay== | ||
[[File:Munchy_Monk_gameplay.png|192px|right]] | [[File:Munchy_Monk_gameplay.png|192px|right]] | ||
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{{Results|Console = DS|caption = A Word from the Master|cp_DEF_Ng = The basics still elude you.<br>You lost your flow in the middle.<br>You must focus as the end nears."|cp_DEF_Hi = You have mastered the basics.<br>Your hand was steady and true.<br>Your focus remained true to the end.}} | {{Results|Console = DS|caption = A Word from the Master|cp_DEF_Ng = The basics still elude you.<br>You lost your flow in the middle.<br>You must focus as the end nears."|cp_DEF_Hi = You have mastered the basics.<br>Your hand was steady and true.<br>Your focus remained true to the end.}} | ||
{{Results|Console = 3DS|caption = A Word from the Master|cp_DEF_Ng = The basics still elude you.<br>Your "two-twos" were doubly disappointing.<br>Your triple bites were a trial.|cp_DEF_Hi = You have mastered the basics.<br>Your double bites were transcendent.<br>Your triple bites were as lighting!}} | {{Results|Console = 3DS|caption = A Word from the Master|cp_DEF_Ng = The basics still elude you.<br>Your "two-twos" were doubly disappointing.<br>Your triple bites were a trial.|cp_DEF_Hi = You have mastered the basics.<br>Your double bites were transcendent.<br>Your triple bites were as lighting!}} | ||
== | ==Epilogues== | ||
{{Epilogue | |||
|Console=DS | |||
=== | |NG Image=Epilogue DS Munchy Monk NG.png | ||
|OK Image=Epilogue DS Munchy Monk OK.png | |||
|HI Image=Epilogue DS Munchy Monk HI.png | |||
|NG=You are in grave danger! | |||
|OK=You have achieved<br>total fullness! | |||
|HI=Now YOU are the master!}} | |||
=== | {{Epilogue | ||
|Console=3DS | |||
Munchy Monk | |NG Image=Epilogue 3DS Munchy Monk NG.png | ||
|OK Image=Epilogue 3DS Munchy Monk OK.png | |||
|HI Image=Epilogue 3DS Munchy Monk HI.png | |||
|NG=You are in grave danger! | |||
|OK=You have achieved<br>total fullness! | |||
|HI=Now YOU are the master!}} | |||
==Rhythm Item== | ==Rhythm Item== | ||
{{Item | {{Item | ||
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*This is the shortest game in ''[[Rhythm Heaven]], ''lasting 54 seconds, though it isn't the shortest game in the franchise. [[Showtime]] beats it by 7 seconds and [[Rhythm Rally]] by 12 seconds. | *This is the shortest game in ''[[Rhythm Heaven]], ''lasting 54 seconds, though it isn't the shortest game in the franchise. [[Showtime]] beats it by 7 seconds and [[Rhythm Rally]] by 12 seconds. | ||
*Since its inception, Munchy Monk has enjoyed perfect attendance in the series, re-appearing in both ''[[Rhythm Heaven Fever]]'' (as an [[Munchy Monk (Wii)|Endless Game]]) and ''[[Rhythm Heaven Megamix]]''. It shares a similar status as the likes of [[Karate Man]], [[Samurai Slice]], and [[Built to Scale]]. | *Since its inception, Munchy Monk has enjoyed perfect attendance in the series, re-appearing in both ''[[Rhythm Heaven Fever]]'' (as an [[Munchy Monk (Wii)|Endless Game]]) and ''[[Rhythm Heaven Megamix]]''. It shares a similar status as the likes of [[Karate Man]], [[Samurai Slice]], and [[Built to Scale]]. | ||
*The game has the same rhythm as [[Micro-Row 2 (Wii)|Micro-Row 2]]. | *The game has the same rhythm as ''[[Rhythm Heaven Fever]]''<nowiki>'</nowiki>s [[Micro-Row 2 (Wii)|Micro-Row 2]]. | ||
*The [[Employee 333-4-591032|employee]] in [[Packing Pests]] bears a striking resemblance to the Munchy Monk. Notably, both games involve characters using their hands, and both involve food in some way. | *The [[Employee 333-4-591032|employee]] in [[Packing Pests]] bears a striking resemblance to the Munchy Monk. Notably, both games involve characters using their hands, and both involve food in some way. | ||
*[[File:Muncy Monk Unused.png|thumb|right|The monk's face in ''[[Rhythm Heaven]]'' including the off-screen ears and eyebrows.]]This one of the few games in [[Rhythm Heaven Megamix]] to receive a major overhaul in its visuals. The [[Munchy Monk (Character)|Munchy Monk]] himself is redesigned to match his appearance in the [[Munchy Monk (Wii)|Endless Game of the same name]], mainly in the presence of sleeves, as well as visible ears and eyebrows. The background is more detailed and is now animated. Due to ''[[Rhythm Heaven]]''<nowiki/>'s screen resolution, when translating the game to ''[[Rhythm Heaven Megamix]]'', there was an abundance of empty space on both sides, so the baby was added as a way to fill in the blanks. This is hinted at during the practice and beginning of the game where it seems like everything's the same as the original, until the monk slides to the left, revealing the formerly hidden baby. The left side shows off the handler's full arm, revealing sleeves like that of the monk. | *[[File:Muncy Monk Unused.png|thumb|right|The monk's face in ''[[Rhythm Heaven]]'' including the off-screen ears and eyebrows.]]This one of the few games in [[Rhythm Heaven Megamix]] to receive a major overhaul in its visuals. The [[Munchy Monk (Character)|Munchy Monk]] himself is redesigned to match his appearance in the [[Munchy Monk (Wii)|Endless Game of the same name]], mainly in the presence of sleeves, as well as visible ears and eyebrows. The background is more detailed and is now animated. Due to ''[[Rhythm Heaven]]''<nowiki/>'s screen resolution, when translating the game to ''[[Rhythm Heaven Megamix]]'', there was an abundance of empty space on both sides, so the baby was added as a way to fill in the blanks. This is hinted at during the practice and beginning of the game where it seems like everything's the same as the original, until the monk slides to the left, revealing the formerly hidden baby. The left side shows off the handler's full arm, revealing sleeves like that of the monk. | ||
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|mnkr=Performer}} | |mnkr=Performer}} | ||
{{Game Navigation}} | {{Game Navigation}} | ||
[[Category:Long Version Games]] | [[Category:Long Version Games]] |
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