Shiroi Obake 2: Difference between revisions

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|gift=[[File:ConsoleGBA Icon.png|20px]] "[[Studio#Drum List|ハードなドラム]]" ''(Hard Drum)''
|gift=[[File:ConsoleGBA Icon.png|20px]] "[[Studio#Drum List|ハードなドラム]]" ''(Hard Drum)''
|stage={{Stage|GBAstage8}}}}
|stage={{Stage|GBAstage8}}}}
{{Nihongo|'''Shiroi Obake 2'''|しろいおばけ 2|Shiroi Obake 2}}, is the 47th [[Rhythm Game]] in ''[[Rhythm Tengoku]]'' and the arrange version of [[Sneaky Spirits 2|Shiroi Obake]]. This time, the [[Sneaky Spirits (Characters)|ghosts]] are once again trying to escape from their house. They trick the player by hiding in the wall for more than 5 beats at the time.
{{Nihongo|'''Shiroi Obake 2'''|しろいおばけ 2|Shiroi Obake 2}} is the 5th [[Rhythm Game]] of Last Technician (47th overall) in ''[[Rhythm Tengoku]]''.
 
The short version, [[Sneaky Spirits]], appears in Barbershop Land in ''[[Rhythm Heaven Megamix]]''.
 
The arrange version, [[Shiroi Obake 2]], appears in Last Technician in ''[[Rhythm Tengoku]]''.
==Gameplay==
==Gameplay==
[[File:Ghosts_2.PNG|thumb]]
[[File:Ghosts_2.PNG|thumb]]
The gameplay is the same, but a bit trickier. The background is now colored orange with a dark blue bow. This game will try to trick the player by putting ghosts that don't show up until the 5-7th beat or vice versa.
The gameplay is the same, but a bit trickier. The background is now colored orange with a dark blue bow. This game tries to trick the player by putting ghosts that don't show up until the 5-7th beat or vice versa.
==Controls==
==Controls==
{{Controls|A=Shoot arrow}}
{{Controls|A=Shoot arrow}}
==[[Timing Display]]==
==[[Timing Display]]==
{{Timing|Ace!=The ghost is hit by the arrow and then flung through the door of the house.|Early!/Late!=The ghost manages to zip past the arrow, and shudders before escaping.|Miss...=The ghost zips through and giggles.}}
{{Timing|Ace!=The ghost is hit by the arrow and then flung through the door of the house.|Early!/Late!=The ghost barely manages to zip past the arrow, and shudders before escaping.|Miss...=The ghost zips through and giggles. If the arrow is shot when no ghost is passing through, it simply gets stuck in the door, and the player must wait for the ghost to pass because they can shoot again.}}
==Results==
==Results==
{{Results
{{Results
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|gift=[[File:ConsoleArcade Icon.png|20px]] N/A
|gift=[[File:ConsoleArcade Icon.png|20px]] N/A
|stage={{Stage|GBA2Pstage5}}}}
|stage={{Stage|GBA2Pstage5}}}}
Shiroi Obake 2 also appears in the [[Two-Player Menu|2P mode]] of ''[[Rhythm Tengoku (Arcade)]]'' where it is referred to as {{Nihongo|'''Shiroi Obake 2 2P'''|しろいおばけ2 2P|Shiroi Obake 2 2P}}. It plays the same as the 1P version, but much like [[Rhythm Tweezers 2#Rhythm Datsumo 2P|Rhythm Datsumo 2P]], both players take turns on every two ghosts. This effectively doubles the length of the game.<gallery>Sneaky Spirits 2 Arcade2-P.PNG</gallery>{{clear}}
{{Nihongo|'''Shiroi Obake 2 2P'''|しろいおばけ2 2P|Shiroi Obake 2 2P}} is the 1st [[Rhythm Game]] of Stage 5 (17th overall) in the [[Two-Player Menu|2P mode]] of ''[[Rhythm Tengoku (Arcade)]]''. It plays the same as the 1P version, but both players take turns on every two ghosts. This effectively doubles the length of the game.
<gallery>Sneaky Spirits 2 Arcade2-P.PNG</gallery>{{clear}}
==Video==
==Video==
[[File:Rhythm Tengoku GBA - Sneaky Spirits 2|thumb|center|335px]]
[[File:Rhythm Tengoku GBA - Sneaky Spirits 2|thumb|center|335px]]
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[[Category:Arrange Version Games]]
[[Category:Arrange Version Games]]
[[Category:Pages with verified BPM]]
[[Category:Pages with verified BPM]]
[[Category:Swing Beat Games]]
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