Samurai Slice (DS): Difference between revisions

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{{Template:Game-Nav
{{RhythmGame
|Minigame_infobox/Data = Tunnel
|name=Samurai Slice
|Minigame_infobox/Data2 = Glass Tappers}}
|bpm=120
{{Template:Endless game infobox
|image=EndlessGameSamuraiSliceIcon.gif
|Image = [[file:Ss2.png|250px]]
|number=[[File:ConsoleDS Icon.png|20px]] 4
|Name = Samurai Slice
|medals=[[File:ConsoleDS Icon.png|20px]] 17
|Debut = Rhythm Heaven
|hiscore=[[File:EndlessGameSamuraiSliceCoin.png]] 100
|Number = 4}}
|stage={{Stage|DSendless}}}}
'''Samurai Slice''' (ゐあひ斬り外伝 Iai Giri Gaiden) is an [[Endless Game]] in [[Rhythm Heaven]]. 17 [[Medal]]s are required to unlock it. It features [[the Wandering Samurai]] from [[Rhythm Tengoku]]'s [[Iai Giri]].
{{Nihongo|'''Samurai Slice'''|ゐあひ斬り外伝|Iai Giri Gaiden}} is the 2nd [[Endless Game]] in ''[[Rhythm Heaven]]'', unlocked with 17 [[Medal]]s. It features [[the Wandering Samurai]] from ''[[Rhythm Tengoku]]'''s [[Iai Giri]].
==Gameplay==
==Gameplay==
Tapping the screen makes the samurai step on a wooden plank to bounce food. Coins will come out of the sliced food, which racks up the player's score; watermelons are worth one coin, while fish and Demons are worth two coins. When the full moon rises, all coins earned will be multiplied by 10x for a brief period of time. The game moves faster as the score rises. If the samurai fails to slice food items at least three times, the game is over.
[[file:Ss2.png|thumb]]
===List of Items===
[[the Wandering Samurai]] stand utop a wall with his foot on a wooden plank. Various items get thrown at the far end of the plank, which the samurai is tasked with popping up and then slicing. The sliced bits then are caught by the children below. Coins come out of the sliced objects, which serve as the player's score. When the full moon rises, all coins earned will be multiplied by 10x for a brief period of time. The game moves faster when it reaches the end of the loop in the music. After the first loop, particles indicating seasons beging to fall for each loop (sakura leaves for spring, green leaves for summer, brown leaves for autumn, and snowflakes for winter).
[[File:Rhythm Heaven - Samurai Slice|thumb|right|220px|Gameplay of Samurai Slice]]
 
The variation in timing is also based on which food is going to be sliced.
The game begins with three lives, represented with flames. If the player loses them all, the game is over.
* Watermelon: The most basic item to slice. The watermelon will bounce off the wooden plank once and then will be able to be sliced with the samurai's sword.
===Items===
* Blue fish: This item will bounce off the wooden plank twice, so waiting twice as long to slice is crucial.
Each item thrown has a different rhythm.
* Gold fish: This fish is rarer than the blue fish. Slicing it will give the player one heart.
*Watermelon: The most basic item to slice. The watermelon bounces off the wooden plank once to then be sliced with the samurai's sword. Gives 1 coin.
* Demon: This enemy, who is returning from Iai Giri, has a mask with big red nose. Once it is bounced off the wooden plank it will be launched in the air and out of sight, and then fall down in front of the samurai. It will take two beats to it to fall.
*Fish: This item bounces off the wooden plank twice befor being sliced. A yellow version may appear at the end of the loop, which restores one life if sliced, up to a total of 5. Gives 2 coins.
*[[Yokai]]: This enemy, who is returning from [[Iai Giri]], gets bounced off the wooden plank, launched high in the air and out of sight, then fall down in front of the samurai. The timing for the slice matches the timing it would take in [[Iai Giri]] following the music. Gives 2 coins.
==Controls==
==Controls==
{{Controls|T=Step on plank|F=Swing sword}}
{{Controls|T=Step on plank|Th=Keep foot on plank|Tr=Release plank|F=Swing sword}}
 
==[[Timing Display]]==
==Timing Display==
{{Timing|Ace!=The object is sliced, the child catches the pieces and walks away happy.|Early!/Late!=The object bounces off and crashes into the ground, causing the child to cry. One life is deducted.|Miss...=The object crashes into the ground, causing the child to cry. One life is deducted. If all lives are lost, the game is over.}}
*'''Perfect!/Ace!''': The object is sliced and the kid is happy.
==Video==
*'''Early!/Late!''': The object bounces off if the samurai slices it too early and it will fall down, causing this to lose one life. '''A barely counts as a miss.'''
[[File:Rhythm Heaven - Samurai Slice|thumb|center]]
*'''Miss...''': The object will fall down, and the kid will be upset. '''One miss costs the player a life.'''
 
==Trivia==
==Trivia==
[[File:RH-SamuraiSliceKO.png|thumb|256x256px|Korean Version|right]]
[[File:RH-SamuraiSliceKO.png|thumb]]
* This is the first and only time the Wandering Samurai stars in an Endless Game.
*Ocassionally, the moon may appear with the text "555-SAMURAI" on it. If the player inputs this into the [[Phone]], they will get sounds from [[Iai Giri]] from ''[[Rhythm Tengoku]]''.
* Further in the game, the words 555-SAMURAI will appear on the Moon. If the player types that into the [[Phone]] rhythm toy, they will get sounds of the Wandering Samurai from ''[[Rhythm Tengoku]]''.
*[[The Wandering Samurai]] has a different appearance in the Korean version. Although later [[Samurai Slice]] games would continue with redesigning the characters, the design in this game is unique.
* The music in this game is similar, or the same, as [[Iai Giri]]'s music.
*There are unused sprites in this game, depicting the [[Ninja]]s from [[Ninja Bodyguard]], and the character from [[mariowiki:Arrow Space|Arrow Space]], a microgame in [[mariowiki:WarioWare, Inc.: Mega Microgame$!|WarioWare, Inc.: Mega Microgame$!]], which has a similar aesthetic to this game.
* This marks the first time that the Wandering Samurai changes his appearance in the Korean version, as seen on the right.
** However, this is different from the Wii and Super Samurai Slice versions.
* According to the “Listen to Music” section of the [[Café]], the song for this minigame is called ''Fresh Samurai''.
 
==In Other Languages==
==In Other Languages==
{| width="45%" border="1" style="border-collapse:collapse"
{{Lang
|- bgcolor="#fff7f7"
|jp=ゐあひ斬り外伝
!Language
|rojp=Iai Giri Gaiden
!Name
|mnjp=Iai Slash Sidestory
|- align="center"
|us=Samurai Slice
|{{JP}} Japanese
|fr=Rythme tranchant
|ゐあひ斬り裏 ''Wiahigiri ura''
|mnfr=Sharp rhythm
|- align="center"
|du=Iai! Samurai
|{{FR}} French
|es=Samurái Rebanador
|Rythme tranchant
|mnes=Samurai Slicer
|- align="center"
|it=Spirito samurai
|{{ES}} Spanish
|mnit=Spirit samurai
|Samurái Rebanador
|kr=무사의 길
|- align="center"
|rokr=Musaui Gil
|{{DU}} German
|mnkr=Samurai's Road}}
|Iai! Samurai!
|- align="center"
|{{IT}} Italian
|Spirito samurai
|- align="center"
|{{KR}} Korean
|무사의 길 Warrior's Path
|}
 
{{Endless Game Navigation}}
{{Endless Game Navigation}}
[[Category:Endless Games]]
[[Category:Rhythm Heaven]]
[[Category:Rhythm Heaven Games]]
[[Category:Medal Content]]
[[Category:Animal Based Rhythm Games]]
[[Category:Games Not In Megamix]]
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