1
edit
mNo edit summary Tag: 2017 source edit |
(→Trivia) |
||
Line 168: | Line 168: | ||
**A [[Rhythm Game]] that features [[The Wandering Samurai]] as the main character—he was in an [[Endless Game]] instead. | **A [[Rhythm Game]] that features [[The Wandering Samurai]] as the main character—he was in an [[Endless Game]] instead. | ||
**A variation of [[Night Walk]], [[The Clappy Trio]], [[Sneaky Spirits]], [[Power Calligraphy]], and/or [[Tap Trial]]. | **A variation of [[Night Walk]], [[The Clappy Trio]], [[Sneaky Spirits]], [[Power Calligraphy]], and/or [[Tap Trial]]. | ||
**The [[Two-Player Menu]]; albeit Rhythm Tengoku's original GBA version doesn't have that either. | **The [[Two-Player Menu]]; albeit Rhythm Tengoku's original GBA version doesn't have that either | ||
* This is the game with the least rhythm games (when excluding Extra Games, Endless Games & Arrange Games) at 24. Tengoku has 25, Fever has 28 and Megamix has 48 (This one doesn't count easier versions) | |||
* This is the first ''Rhythm Heaven'' game to use Rhythm Games with 3D models—them being [[Built to Scale (DS)|Built to Scale]], [[Rhythm Rally 2|Rhythm Rally]] and [[Airboarder]]. | * This is the first ''Rhythm Heaven'' game to use Rhythm Games with 3D models—them being [[Built to Scale (DS)|Built to Scale]], [[Rhythm Rally 2|Rhythm Rally]] and [[Airboarder]]. | ||
* This is the time were certain minigames can count early/late cues as hits. They include [[Shoot-'em-up 2|Shoot-'Em-Up]], [[Frog Hop]], [[Lockstep]], [[Jumpin' Jazz|and]] [[Lockstep 2|their]] [[Shoot-'Em-Up 2 (DS)|sequels]]. | * This is the time were certain minigames can count early/late cues as hits. They include [[Shoot-'em-up 2|Shoot-'Em-Up]], [[Frog Hop]], [[Lockstep]], [[Jumpin' Jazz|and]] [[Lockstep 2|their]] [[Shoot-'Em-Up 2 (DS)|sequels]]. |
edit