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{{Featured}} | {{Featured}} | ||
{{Infobox game | {{Infobox game | ||
|image=[[Image:256px-Rhythm_tengoku_boxart.png]] | |||
|image = [[Image:256px-Rhythm_tengoku_boxart.png | |developer=Nintendo SPD | ||
|developer = Nintendo SPD | |publisher=[[wikipedia:Nintendo|Nintendo]] | ||
|publisher = [[wikipedia:Nintendo|Nintendo]] | |platform=[[wikipedia:Game Boy Advance|Game Boy Advance]] | ||
|platform = [[wikipedia:Game Boy Advance|Game Boy Advance]] | |release={{JP}} August 3, 2006 | ||
|release = {{JP}} August 3, 2006 | |rating={{ratings|cero=A}} | ||
|mode=One Player | |||
|rating = {{ratings|cero=A}} | |games=48 | ||
|mode = | |previous=N/A | ||
|games = 48 | |next=''[[Rhythm Tengoku (Arcade)]]''<br>''[[Rhythm Heaven]]''}} | ||
|previous = N/A | |||
|next = ''[[Rhythm | |||
{{Nihongo|'''''Rhythm Tengoku'''''|リズム天国|Rhythm Heaven}} is a rhythm game developed by [[wikipedia:Nintendo SPD|Nintendo SPD]]. It was only released in Japan on August 3, 2006, and also the last game [[wikipedia:Nintendo|Nintendo]] had developed for the [[wikipedia:Game Boy Advance|Game Boy Advance]]. This is the first installment of the [[Rhythm Heaven Series]]. An [[Rhythm Tengoku (Arcade)|arcade version]] was co-developed by [[wikipedia:Sega|Sega]]. | {{Nihongo|'''''Rhythm Tengoku'''''|リズム天国|Rhythm Heaven}} is a rhythm game developed by [[wikipedia:Nintendo SPD|Nintendo SPD]]. It was only released in Japan on August 3, 2006, and also the last game [[wikipedia:Nintendo|Nintendo]] had developed for the [[wikipedia:Game Boy Advance|Game Boy Advance]]. This is the first installment of the [[Rhythm Heaven Series]]. An [[Rhythm Tengoku (Arcade)|arcade version]] was co-developed by [[wikipedia:Sega|Sega]]. | ||
==Gameplay== | ==Gameplay== | ||
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Once a "[[Superb]]" rank is achieved on a rhythm game, a chance to go for a "[[Perfect]]" will be available at random times. Other things can also be accessed in this mode during game progression such as the [[Café]], [[Drum Lessons]] and [[Rhythm Toys]]. Everything unlockable in these areas can be obtained by earning [[Medal]]s or achieving perfects. | Once a "[[Superb]]" rank is achieved on a rhythm game, a chance to go for a "[[Perfect]]" will be available at random times. Other things can also be accessed in this mode during game progression such as the [[Café]], [[Drum Lessons]] and [[Rhythm Toys]]. Everything unlockable in these areas can be obtained by earning [[Medal]]s or achieving perfects. | ||
===List of Rhythm Games=== | ===List of Rhythm Games=== | ||
{| width="100%" border="1" style="border-collapse:collapse" | {| width="100%" border="1" style="border-collapse:collapse" | ||
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|} | |} | ||
==Menu== | ==Menu== | ||
[[File:Rhythm_Test.png|thumb | [[File:Rhythm_Test.png|thumb]] | ||
The {{Nihongo|'''Menu'''|メニュー|Menyū}} is unlocked after the player clears [[Rhythm-kan Sokutei]] the first time on a new file. The options give the player access to Rhythm Games, [[Rhythm-kan Sokutei]], [[Rhythm Shiryo Shitsu]], [[Studio]] and Options. | The {{Nihongo|'''Menu'''|メニュー|Menyū}} is unlocked after the player clears [[Rhythm-kan Sokutei]] the first time on a new file. The options give the player access to Rhythm Games, [[Rhythm-kan Sokutei]], [[Rhythm Shiryo Shitsu]], [[Studio]] and Options. | ||
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The Clappy Demo.png|The end of the trial version of Panchi Panchi Sanninshu | The Clappy Demo.png|The end of the trial version of Panchi Panchi Sanninshu | ||
</gallery> | </gallery> | ||
==Trivia== | ==Trivia== | ||
*This is the first ever rhythm game to have multiple gameplay styles. | *This is the first ever rhythm game to have multiple gameplay styles. | ||
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**Marcher has the "リズム天国 おねだん ¥3,800" text appear on the conveyer belt at the end, while in Air Batter, it appears on the last zoom-out. Marcher 2 has glitchy sprites instead of the actual text. Finally, Karateka 2 has the text in the background the same way the original does. | **Marcher has the "リズム天国 おねだん ¥3,800" text appear on the conveyer belt at the end, while in Air Batter, it appears on the last zoom-out. Marcher 2 has glitchy sprites instead of the actual text. Finally, Karateka 2 has the text in the background the same way the original does. | ||
**Although the Menu can be accessed through the debug menu, the Stereo/Mono options are non-functional. The game is locked to Mono sound regardless of which option is chosen. | **Although the Menu can be accessed through the debug menu, the Stereo/Mono options are non-functional. The game is locked to Mono sound regardless of which option is chosen. | ||
==In Other Languages== | ==In Other Languages== | ||
{{Lang | {{Lang |
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