Karate Man Combos!: Difference between revisions

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→‎Timing Display: Apparently someone hasn't read the page...
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===''[[Rhythm Heaven Megamix]]''===
===''[[Rhythm Heaven Megamix]]''===
{{Controls|At=Punch|Bht=Start combo (punching flurry)|Brt=End combo (uppercut}}
{{Controls|At=Punch|Bht=Start combo (punching flurry)|Brt=End combo (uppercut}}
==Timing Display==
==[[Timing Display]]==
*'''Hit!''': Karate Joe punches the assorted objects away. With a combo, he punches everything away and smashes the barrel, either just blushing or getting a huge smile on his face.
{{Timing|Ace! = Karate Joe punches the object off-screen. During a combo, he successfuly punches away the pots and uppercuts the barrel, breaking it apart. He reacts with a blush.|Early!/Late! = Karate Joe mistimes the punch, (causing him to wince in ''[[Rhythm Heaven Megamix]]'') as the object lands on the ground just in front of him. Mistiming the first pot or the barrel in a combo has the same effect, and he reacts with a sad face.|Miss... = Karate Joe gasps as the object flies past him. During a combo, if Karate Joe missed the pot, he'll look sad. If he missed the barrel by not uppercutting, he'll stand up, looking sad. If the player let go of the buttons too soon or tried to do a combo at the wrong time, Karate Joe will spin after doing the low kick.}}
*'''Barely''': Karate Joe just grazes the objects, making them fall onto the ground. With a combo, he only hits some of the objects (either some pots if too early or late, or the barrel if not finished correctly), looking sad afterwards. '''A barely counts as a miss.'''
*'''Miss...''': Karate Joe completely misses or doesn't punch, and the object flies past, with him looking surprised. With a combo, Joe either lets all the objects fly by, or messes up and spins out after the move is done, looking sad afterwards.


==Results==
==Results==
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