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{{Timing|Ace!=The player hits the button at the right time, with the dot on the paper being close to the center line.|Early!/Late!=The player hits the button slightly off sync, with the dot on the paper being to the left or right of the center line.|Miss...=The player either hits the button way off sync, or doesn't hit at all. In the latter case, the dot appears on the far right of the paper.}} | {{Timing|Ace!=The player hits the button at the right time, with the dot on the paper being close to the center line.|Early!/Late!=The player hits the button slightly off sync, with the dot on the paper being to the left or right of the center line.|Miss...=The player either hits the button way off sync, or doesn't hit at all. In the latter case, the dot appears on the far right of the paper.}} | ||
===Appearances=== | ===Appearances=== | ||
*[[File:Rhythmtestgba.png|20px]] | *[[File:Rhythmtestgba.png|20px]] Rhythm-kan Sokutei | ||
===In Other Languages=== | ===In Other Languages=== | ||
{{Lang | {{Lang | ||
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{{Timing|Ace!=The coin knocks the car over.|Early!/Late!=The coin knocks the car over from the front or behind. This still counts towards the player's progress in the game.|Miss...=The coin misses the car entirely.}} | {{Timing|Ace!=The coin knocks the car over.|Early!/Late!=The coin knocks the car over from the front or behind. This still counts towards the player's progress in the game.|Miss...=The coin misses the car entirely.}} | ||
===Appearances=== | ===Appearances=== | ||
*[[File:Locked Game DS icon.png|32px]] | *[[File:Locked Game DS icon.png|32px]] Practice Flicking | ||
===In Other Languages=== | ===In Other Languages=== | ||
{{Lang | {{Lang | ||
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{{Timing|Ace!=Cam smiles and his eyes glow. Happens if the button is pressed exactly or one square early or late.|Early!/Late!=Cam face slightly moves, without changing expression. Happens if the button is pressed two or three squares early or late.|Miss...=Cam shows a disapproving face. Happens if the button is pressed four or more squares early or late or not at all.}} | {{Timing|Ace!=Cam smiles and his eyes glow. Happens if the button is pressed exactly or one square early or late.|Early!/Late!=Cam face slightly moves, without changing expression. Happens if the button is pressed two or three squares early or late.|Miss...=Cam shows a disapproving face. Happens if the button is pressed four or more squares early or late or not at all.}} | ||
===Appearances=== | ===Appearances=== | ||
*[[File:Locked Game Wii icon.png|32px]] | *[[File:Locked Game Wii icon.png|32px]] Rhythm Test | ||
*[[File:Remix 10 wii icon.png|32px]] [[Remix 10 (Wii)|Remix 10]] | *[[File:Remix 10 wii icon.png|32px]] [[Remix 10 (Wii)|Remix 10]] | ||
===In Other Languages=== | ===In Other Languages=== | ||
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{{Timing|Ace!=The player hits the drum at the same time as the others. The Miis look happy.|Early!/Late!=The player hits the drum slightly out of sync, causing a much less impressive drum beat. The Miis look worried.|Miss...=The player doesn't hit the drum at the right time. The Miis look worried.}} | {{Timing|Ace!=The player hits the drum at the same time as the others. The Miis look happy.|Early!/Late!=The player hits the drum slightly out of sync, causing a much less impressive drum beat. The Miis look worried.|Miss...=The player doesn't hit the drum at the right time. The Miis look worried.}} | ||
===Appearances=== | ===Appearances=== | ||
*[[File:Locked Game 3DS icon.png|44px]] | *[[File:Locked Game 3DS icon.png|44px]] Introduction | ||
*[[File:Final Remix icon.png|44px]] [[Final Remix]] | *[[File:Final Remix icon.png|44px]] [[Final Remix]] | ||
===In Other Languages=== | ===In Other Languages=== | ||
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*The signs used by [[Marshal, Cam, and Miss Ribbon]] read "Test in progress..." in the US version, while in the UK version, they say "Keep the beat!". | *The signs used by [[Marshal, Cam, and Miss Ribbon]] read "Test in progress..." in the US version, while in the UK version, they say "Keep the beat!". | ||
*Introduction in ''[[Rhythm Heaven Megamix]]'' teaches the player the benefits of playing the game to music instead of it being done in the first [[Rhythm Game]] like in previous games. | *Introduction in ''[[Rhythm Heaven Megamix]]'' teaches the player the benefits of playing the game to music instead of it being done in the first [[Rhythm Game]] like in previous games. | ||
*Rhythm-kan Sokutei is the only Introduction to have an actual icon; however, it is only in the Trial Version of Rhythm Tengoku. | |||
==References== | ==References== | ||
<references /> | <references /> |