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{{ | {{GameExplainWii|titleUS = Karate Man 2|explainUS = Karate Joe's intense training<br> regimen continues. Can you <br>help him reach the height <br>of mastery? (No practice.)|titleUK = Karate Man 2|explainUK = Karate Joe knows how to <br>train really hard. See if <br>you can keep up with his <br>routine. Hiyah! <br><br>(And no practice for you)}} | ||
{{Template:Game-Nav | |||
|Minigame_infobox/Data = Packing Pests 2 | |Minigame_infobox/Data = Packing Pests 2 | ||
|Minigame_infobox/Data2 = Remix 10 (Wii)}} | |Minigame_infobox/Data2 = Remix 10 (Wii)}} | ||
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|Packing Pests 2 | |Packing Pests 2 | ||
|Packing Pests 2 | |Packing Pests 2 | ||
|image = [[File:Karate_Man_2_Wii.PNG|280px]]|jname = カラテ家2|rname = Karateka 2|song = Lonely Storm|BPM = 155}}'''Karate Man 2''' ('''カラテ家2 '''Karateka 2)''' '''is the 49th minigame in ''[[Rhythm Heaven Fever]]''. It is the sequel to [[Karate Man Combos!|Karate Man]]. This sequel features [[Karate Joe |Karate Joe]] who is still training how to learn combo technique wisely. Getting a [[Perfect]] on this game will unlock a [[gift]] "A Musical Term" which will be available at the cafe. | |image = [[File:Karate_Man_2_Wii.PNG|280px]]|jname = カラテ家2|rname = Karateka 2|song = Lonely Storm|BPM = 155}} | ||
'''Karate Man 2''' ('''カラテ家2 '''Karateka 2)''' '''is the 49th minigame in ''[[Rhythm Heaven Fever]]''. It is the sequel to [[Karate Man Combos!|Karate Man]]. This sequel features [[Karate Joe |Karate Joe]] who is still training how to learn combo technique wisely. Getting a [[Perfect]] on this game will unlock a [[gift]] "A Musical Term" which will be available at the cafe. | |||
==Gameplay== | ==Gameplay== | ||
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===''[[Rhythm Heaven Fever]]''=== | ===''[[Rhythm Heaven Fever]]''=== | ||
{{Controls|A=Punch|A+Bh=Start combo (punching flurry)|A+Br=End combo (uppercut)}} | {{Controls|A=Punch|A+Bh=Start combo (punching flurry)|A+Br=End combo (uppercut)}} | ||
==Timing Display== | ==[[Timing Display]]== | ||
*'''Perfect!/Ace!''': Karate Joe punches the assorted objects away. With a combo, he punches everything away and smashes the barrel, either just blushing or getting a huge smile on his face. | *'''Perfect!/Ace!''': Karate Joe punches the assorted objects away. With a combo, he punches everything away and smashes the barrel, either just blushing or getting a huge smile on his face. | ||
*'''Early!/Late!''': Karate Joe just grazes the objects, making them fall onto the ground. With a combo, he only hits some of the objects (either some pots if too early or late, or the barrel if not finished correctly), looking sad afterwards. | *'''Early!/Late!''': Karate Joe just grazes the objects, making them fall onto the ground. With a combo, he only hits some of the objects (either some pots if too early or late, or the barrel if not finished correctly), looking sad afterwards. | ||
*'''Miss...''': Karate Joe completely misses or doesn't punch, and the object flies past, with him looking surprised. With a combo, Joe either lets all the objects fly by, or messes up and spins out after the move is done, looking sad afterwards. | *'''Miss...''': Karate Joe completely misses or doesn't punch, and the object flies past, with him looking surprised. With a combo, Joe either lets all the objects fly by, or messes up and spins out after the move is done, looking sad afterwards. | ||
==Results== | ==Results== | ||
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|격투가 2 ''The Fighter 2'' | |격투가 2 ''The Fighter 2'' | ||
|} | |} | ||
{{Template:Game Navigation}} | {{Template:Game Navigation}} | ||
[[Category:Rhythm Games]] | [[Category:Rhythm Games]] |