Lockstep: Difference between revisions

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→‎Trivia: Fixed two typos.
m (→‎Trivia: Fixed two typos.)
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[[File:Lockstep English.png|192px|right]]
[[File:Lockstep English.png|192px|right]]
[[File:Lockstep_3DS.PNG|192px|right]]
[[File:Lockstep_3DS.PNG|192px|right]]
In this game, the player plays as a [[Stepswitchers|Stepswitcher]] in the center of the screen. The Stepswitchers will begin stepping in beat after the cowbell clicks. The player must step consistently in this same beat until one of the stepswitchers signals to step in offbeat to the rhythm. The rhythm will keep switching on and offbeat during the game when signaled. To confuse the player, the screen will zoom out, showing many more Stepswitchers.
In this game, the player plays as a [[Stepswitchers|Stepswitcher]] in the center of the screen. The Stepswitchers will begin stepping in beat after the cowbell clicks. The player must step consistently in this same beat until one of the Stepswitchers signals to step in offbeat to the rhythm. The rhythm will keep switching on and offbeat during the game when signaled. To confuse the player, the screen will zoom out, showing many more Stepswitchers.
==Controls==
==Controls==
{{Controls|At=March}}
{{Controls|At=March}}
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==Trivia==
==Trivia==
*The colors were softened in the international release of ''[[Rhythm Heaven]]'', presumably to reduce seizures. The original colors are used in all verions of ''[[Rhythm Heaven Megamix]]''.
*The colors were softened in the international release of ''[[Rhythm Heaven]]'', presumably to reduce seizures. The original colors are used in all versions of ''[[Rhythm Heaven Megamix]]''.
**The closest to farthest zoom out's sprite is unfinished in the Japanese version, where a column of tiles is missing on the left side while the Stepswitches are marching on the offbeat. This is fixed in the International release.
**The closest to farthest zoom out's sprite is unfinished in the Japanese version, where a column of tiles is missing on the left side while the Stepswitchers are marching on the offbeat. This is fixed in the International release.
{| class="wikitable" style="margin: 1em auto 1em auto;"
{| class="wikitable" style="margin: 1em auto 1em auto;"
!Japanese
!Japanese
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