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{{ | {{GameExplainDS|title = Karate Man 2|explain = Time for another day of<br>hard training! He tries to<br>hide it, but you can tell<br>he's pleased with himself...<br>(And no practice for you!)}} | ||
{{Game-Nav | {{Game-Nav | ||
|Minigame_infobox/Data = Moai Doo-Wop 2 | |Minigame_infobox/Data = Moai Doo-Wop 2 | ||
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===''[[Rhythm Heaven]]''=== | ===''[[Rhythm Heaven]]''=== | ||
{{Controls|T=Punch|Th=Squat|Tr=Stand back up|F=Kick}} | {{Controls|T=Punch|Th=Squat|Tr=Stand back up|F=Kick}} | ||
==Timing | ==[[Timing Display]]== | ||
*'''Perfect!/Ace!''': The player punches the object, sending it flying to the right and off the screen. For a barrel, the player punches it and kicks the bomb in it far away into the background, with Karate Joe smiling afterwards. | *'''Perfect!/Ace!''': The player punches the object, sending it flying to the right and off the screen. For a barrel, the player punches it and kicks the bomb in it far away into the background, with Karate Joe smiling afterwards. | ||
*'''Early!/Late!''': The player grazes the object, and it falls to the ground. If the barrel is broken, the bomb is only kicked a bit into the background. Karate Joe looks a bit embarrassed. | *'''Early!/Late!''': The player grazes the object, and it falls to the ground. If the barrel is broken, the bomb is only kicked a bit into the background. Karate Joe looks a bit embarrassed. |