Lockstep 2: Difference between revisions

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{{GameExplainDS|title = Lockstep 2|explain = This time the rhythm has<br>some bounce to it.<br>Experience the bounciness!<br><br>(And no practice for you!)}}
{{GameExplainDS
|title=Lockstep 2
|explain=This time the rhythm has<br>some bounce to it.<br>Experience the bounciness!<br><br>(And no practice for you!)}}
{{Game-Nav
{{Game-Nav
|Minigame_infobox/Data = Blue Birds 2
|Minigame_infobox/Data = Blue Birds 2
|Minigame_infobox/Data2 = Remix 8 (DS)}}
|Minigame_infobox/Data2 = Remix 8 (DS)}}
{{Minigame infobox
{{Minigame infobox
|Name = Lockstep 2
|Name={{PAGENAME}}
|Debut = Rhythm Heaven
|jname=ウラオモテ2
|Number = 39
|rname=Ura Omote 2
|image = [[File:Lockstep 2.png|192px]]
|image=<tabber>Rhythm Heaven=[[File:Lockstep 2.png|192px]]</tabber>|-
|jname = ウラオモテ2
|BPM=135
|rname = Ura omote 2
|Debut=Rhythm Heaven
|Reward = Catch You on the Flip Side
|Number=[[File:ConsoleDS Icon.png|20px]] 39
|BPM = 135}}
|Reward=[[File:ConsoleDS Icon.png|20px]] [[Reading Material (Rhythm Heaven)#Catch You on the Flip Side|Catch You on the Flip Side]]}}
 
{{Nihongo|'''Lockstep 2'''|ウラオモテ2|Ura Omote 2}} is the 39th minigame in ''[[Rhythm Heaven]]''. It is the sequel to [[Lockstep]]. The speed of this minigame is cut nearly by half compared to the original, and it has a swing beat.
{{Nihongo|'''Lockstep 2'''|ウラオモテ2|Ura Omote 2}} is the 39th minigame in ''[[Rhythm Heaven]]''. It is the sequel to [[Lockstep]]. The speed of this minigame is cut nearly by half compared to the original, and it has a swing beat.
==Gameplay==
==Gameplay==
[[File:Lockstep_2_gameplay.png|thumb|192px]]
[[File:Lockstep_2_gameplay.png|thumb|192px]]
The gameplay of this game is exact the same as its prequel, but the tempo is slower and complex, which may make it harder to step in place. One of the flip sides has a swing rhythm, which is faster than the normal beat.
The gameplay of this game is exact the same as its prequel, but the tempo is slower and complex, which may make it harder to step in place. One of the flip sides has a swing rhythm, which is faster than the normal beat.
==Controls==
==Controls==
{{Controls|T=March}}
{{Controls|At=March}}
==[[Timing Display]]==
==[[Timing Display]]==
{{Timing|Ace!=The marching continues.|Early!/Late!=A small 'tick' sound is heard. The player should also notice that they are out of step with the others. '''A barely won't break a Perfect run.'''|Miss...=The Stepswitchers on either side of the player will slap his head while doing their routine. A "whack" sound will be heard, and the player will bend to the side with an X replacing each of its eyes.}}
{{Timing|Ace!=The player marches correctly.|Early!/Late!=The player marches slightly off, resulting in a "tick" sound.|Miss...=The player steps on the wrong beat (or not at all) and gets smacked by the Stepswitcher next to him.}}
 
==Results==
==Results==
{{Results
{{Results
|Console = DS
|Console=DS
|caption = Your Partners Say
|caption=Your partners say...
|cp_DEF_Ng = On the beat? You're a little off.<br>Offbeat? More like just plain "off."<br>Sloppy work on the transitions.
|cp_DEF_Ng=On the beat? You're a little off.<br>Offbeat? More like just plain "off."<br>Sloppy work on the transitions.
|cp_DEF_Hi = You were all right on the beat.<br>You hit the offbeats pretty well.<br>Nice transitions between beats.}}
|cp_DEF_Hi=You were all right on the beat.<br>You hit the offbeats pretty well.<br>Nice transitions between beats.}}
==Epilogue==
==Epilogue==
<gallery>
<gallery>
Line 37: Line 36:
==Appearances==
==Appearances==
<gallery>
<gallery>
Lockstep practice DS.png|[[Lockstep]] (practice)
Lockstep practice DS.png|[[Lockstep]] ([[Practice]])
Lockstep English.png|[[Lockstep]]<br>[[Remix 10 (DS)|Remix 10]]
Lockstep English.png|[[Lockstep]]<br>[[Remix 10 (DS)|Remix 10]]
Lockstep Remix 6.png|[[Remix 6 (DS)|Remix 6]]
Lockstep Remix 6.png|[[Remix 6 (DS)|Remix 6]]
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</gallery>
</gallery>
==Trivia==
==Trivia==
*The colors of the Stepswitchers's half bodies in this game, like in [[Lockstep]], were changed from the Japanese version for unknown reasons.
*The colors were softened in the international release of ''[[Rhythm Heaven]]'', presumably to reduce seizures.
**The closest to farthest zoom out's sprite is unfinished in the Japanese version, where a column of tiles is missing on the left side while the Stepswitches are marching on the offbeat. This is fixed in the International release.
{| class="wikitable" style="margin: 1em auto 1em auto;"
{| class="wikitable" style="margin: 1em auto 1em auto;"
!Japanese
!Japanese
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|[[File:Lockstep 2 English.png|192px]]
|[[File:Lockstep 2 English.png|192px]]
|}
|}
{{clear}}
{{clear}}
*When going for a perfect in ''[[Rhythm Heaven]]'', the game doesn't care about whether or not you got a barely, considering this game is very hard. This also applies to [[Shoot-'em-up 2|Shoot-'Em-Up]], [[Shoot-'Em-Up 2 (DS)|Shoot-'Em-Up 2]], [[Frog Hop]], [[Jumpin' Jazz|Frog Hop 2]] and [[Lockstep]].
*The person the Stepswitchers form when fully zoomed out, who resembles [https://en.wikipedia.org/wiki/Johann_Sebastian_Bach Johann Sebastian Bach], returns in this game sporting an afro similar to the ones that [[The Clappy Trio (Characters)|The Clappy Trio]] wear.
**In ''[[Rhythm Heaven]],'' the last few seconds when going for a perfect are completely disregarded, noted by how the "P" does not flash when stepping in time and the fact that the player can miss during this time frame without breaking it.
*The game stops tracking the player's performance during the last ten steps, meaning it does not impact the player's score or [[Perfect]] Campaign.
*The Afros that [https://en.wikipedia.org/wiki/Johann_Sebastian_Bach Johann Sebastian Bach] wears resemble the ones that [[The Clappy Trio (Characters)|The Clappy Trio]] wear.
*The song uses a swing beat to differentiate itself from Lockstep. Despite this, the Results still refer to it as the "offbeat".
*The song uses a swing beat to differentiate itself from Lockstep. Despite this, the rating notes still refer to it as the "offbeat".
*This is one of the few games in the franchise to require player input after the music finishes. Other games like this are [[Remix 4 (GBA)]], [[Remix 5 (GBA)]], [[Air Batter 2]], [[Lockstep]], [[Fan Club 2]], [[Monkey Watch]], [[Air Rally 2]], and [[Flock Step]]. As mentioned above, both this game and Lockstep 2 don't count this in Perfect runs in the DS game.
*The song used sounds familiar to ''The Sweet Escape'' by Gwen Stefani.
*This is one of the only times where the second version of a game has a slower tempo than the original.
 
==Gameplay Video==
==Gameplay Video==
[[File:Rhythm Heaven - Lockstep 2 (Perfect) (English)|thumb|center|340px]]
[[File:Rhythm Heaven - Lockstep 2 (Perfect) (English)|thumb|center|340px]]
==In Other Languages==
==In Other Languages==
{{Lang
{{Lang
|jp = ウラオモテ2|rojp=Ura Omote 2
|jp=ウラオモテ2
|fr = Recto verso 2
|rojp=Ura Omote 2
|es = A Contratiempo 2
|mnjp=Back-Front 2
|du = Offbits 2|mndu=Offbeats 2
|us=Lockstep 2
|it = Sincromarcia 2
|fr=Recto verso 2
|kr = 그림자스텝2|mnkr=Shadowstep 2}}
|mnfr=Two-sided 2
|du=Offbits 2
|mndu=Offbeats 2
|es=A contratiempo 2
|mnes=Countertempo 2
|it=Sincromarcia 2
|mnit=Synchromarch 2
|kr=그림자스텝2
|rokr=Geulimjaseuteb 2
|mnkr=Shadowstep 2}}
{{Game Navigation}}
{{Game Navigation}}
[[Category:Rhythm Games]]
[[Category:Rhythm Games]]
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