Lockstep: Difference between revisions

Jump to navigation Jump to search
971 bytes removed ,  5 October 2020
m
no edit summary
mNo edit summary
Line 1: Line 1:
{{GameExplainDS
{{GameExplainDS
|title = Lockstep
|title=Lockstep
|explain = This one's all about hitting<br>the beat, flipping it, and<br>then nailing the backbeat.<br>Experience both sides<br>of the rhythm!}}
|explain=This one's all about hitting<br>the beat, flipping it, and<br>then nailing the backbeat.<br>Experience both sides<br>of the rhythm!}}
{{GameExplain3DS
{{GameExplain3DS
|title = Lockstep
|title=Lockstep
|explain = This one's all about hitting the beat,<br>flipping it, and then nailing the backbeat.<br>Experience both sides of the rhythm!}}
|explain=This one's all about hitting the beat,<br>flipping it, and then nailing the backbeat.<br>Experience both sides of the rhythm!}}
{{Game-Nav
{{Game-Nav
|Minigame_infobox/Data = Space Soccer
|Minigame_infobox/Data = Space Soccer
Line 12: Line 12:
|Minigame_infobox/Data2 = Cheer Readers}}
|Minigame_infobox/Data2 = Cheer Readers}}
{{Minigame infobox
{{Minigame infobox
|Name = Lockstep
|Name={{PAGENAME}}
|Reward = Lockstep soundtrack (Rhythm Heaven)<br>1 Flow Ball (Rhythm Heaven Megamix)
|jname=ウラオモテ
|Song =Lockstep song |image = <tabber>Rhythm Heaven=[[File:Lockstep.png|192px]]|-|Megamix=[[File:Lockstep_title.PNG|192px]]</tabber>|-|-|-|jname = ウラオモテ
|rname=Ura Omote
|rname = Ura Omote
|image=<tabber>Rhythm Heaven=[[File:Lockstep.png|192px]]|-|Megamix=[[File:Lockstep_title.PNG|240px]]</tabber>|-
|BPM = 162
|BPM=162
|Debut = Rhythm Heaven<br>Rhythm Heaven Megamix
|Debut=Rhythm Heaven
|Number = 27 (Rhythm Heaven)<br>72 (Rhythm Heaven Megamix)
|Number=[[File:ConsoleDS Icon.png|20px]] 27<br>[[File:Console3DS Icon.png|20px]] 72
|song = Lockstep song}}
|Reward=[[File:ConsoleDS Icon.png|20px]] [[Music List|Lockstep]]<br>[[File:Console3DS Icon.png|20px]] [[Flow Ball]]}}
{{Nihongo|'''Lockstep'''|ウラオモテ|Ura Omote}} is the 27th minigame in ''[[Rhythm Heaven]]'' and the 72nd minigame in ''[[Rhythm Heaven Megamix]]''. In this game, you must tap to keep the beat and then make transitions to the offbeats. Its sequel, [[Lockstep 2]], is unlocked later on in ''[[Rhythm Heaven]]''.
{{Nihongo|'''Lockstep'''|ウラオモテ|Ura Omote}} is the 27th [[Rhythm Game]] in ''[[Rhythm Heaven]]'' and the 72nd in ''[[Rhythm Heaven Megamix]]''. In this game, the player must tap to keep the beat and then make transitions to the offbeats. The arrange variant, [[Lockstep 2]], is unlocked later on in ''[[Rhythm Heaven]]''.
==Gameplay==
==Gameplay==
[[File:Lockstep English.png|192px|right]]
[[File:Lockstep English.png|192px|right]]
[[File:Lockstep_3DS.PNG|192px|right]]
[[File:Lockstep_3DS.PNG|192px|right]]
In this game, the player plays the [[Stepswitchers|Stepswitcher]] in the center of the screen. The Stepswitchers will begin stepping in beat after the cowbell clicks four times (six times in ''Rhythm Heaven Megamix''). The player must step consistently in this same beat until one of the stepswitchers signals to step in offbeat to the rhythm. The rhythm will keep switching on and offbeat during the game when signaled. To confuse the player, the screen will zoom out, showing many more Stepswitchers.
In this game, the player plays as a [[Stepswitchers|Stepswitcher]] in the center of the screen. The Stepswitchers will begin stepping in beat after the cowbell clicks. The player must step consistently in this same beat until one of the stepswitchers signals to step in offbeat to the rhythm. The rhythm will keep switching on and offbeat during the game when signaled. To confuse the player, the screen will zoom out, showing many more Stepswitchers.
==Controls==
==Controls==
{{Controls|At=March}}
{{Controls|At=March}}
 
==[[Timing Display]]==
==Timing Display==
{{Timing|Ace!=The player marches correctly.|Early!/Late!=The player marches slightly off, resulting in a "tick" sound. In ''[[Rhythm Heaven]]'' only, this does not cause the player to fail a [[Perfect]] Campaign.|Miss...=The player steps on the wrong beat (or not at all) and gets smacked by the Stepswitcher next to him.}}
*'''Perfect!/Ace!''': The marching continues.
*'''Early!/Late!''': A small 'tick' sound is heard. The player should also notice that they are out of step with the others. '''A barely doesn't break a Perfect attempt in ''Rhythm Heaven'', but it does in ''Rhythm Heaven Megamix''.'''
*'''Miss...''': The Stepswitchers on either side of the player will slap his head while doing their routine. A "whack" sound will be heard, and the player will bend to the side with an X replacing each of its eyes.
 
==Results==
==Results==
{{Results
{{Results
|Console = DS
|Console=DS
|caption = Your Partners Say
|caption=Your partners say...
|cp_DEF_Ng = On the beat? You're a little off.<br>Offbeat? More like just plain "off."<br>Sloppy work on the transitions.
|cp_DEF_Ng=On the beat? You're a little off.<br>Offbeat? More like just plain "off."<br>Sloppy work on the transitions.
|cp_DEF_Hi = You were all right on the beat.<br>You hit the offbeats pretty well.<br>Nice transitions between beats.}}<br />
|cp_DEF_Hi=You were all right on the beat.<br>You hit the offbeats pretty well.<br>Nice transitions between beats.}}
 
{{Results
{{Results
|Console = 3DS
|Console=3DS
|caption = Your Partners Say
|caption=Your Partners Say
|cp_DEF_Ng = On the beat? You're a little off.<br>Offbeat? More like just plain "off."<br>Sloppy work on the transitions.
|cp_DEF_Ng=On the beat? You're a little off.<br>Offbeat? More like just plain "off."<br>Sloppy work on the transitions.
|cp_DEF_Hi = You were all right on the beat.<br>You hit the offbeats pretty well.<br>Nice transitions between beats.}}
|cp_DEF_Hi=You were all right on the beat.<br>You hit the offbeats pretty well.<br>Nice transitions between beats.}}
==Epilogue==
==Epilogue==
===''[[Rhythm Heaven]]''===
===''[[Rhythm Heaven]]''===
Line 65: Line 60:
|explain=It's creepy the way the painting's<br>eyes seem to follow you wherever<br>you go, but it's even creepier when<br>you mess up your rhythm and the<br>painting laughs at you. Also, it's a<br>bit embarrassing.}}
|explain=It's creepy the way the painting's<br>eyes seem to follow you wherever<br>you go, but it's even creepier when<br>you mess up your rhythm and the<br>painting laughs at you. Also, it's a<br>bit embarrassing.}}
==[[Challenge Train]]==
==[[Challenge Train]]==
* Group Activity 2
*Group Activity 2
* Lockstep Lockdown (Super Hard!)
*Lockstep Lockdown (Super Hard!)
==Skill Star==
==Skill Star==
The Skill Star can be collected if you switch back to the beat near the end of the game.
The [[Skill Star]] can be collected when switching back to the beat near the end of the game.
==Appearances==
==Appearances==
<gallery>
<gallery>
Lockstep practice DS.png|Lockstep (Practice)
Lockstep practice DS.png|Lockstep ([[Practice]])
Lockstep English.png|Lockstep<br>[[Remix 10 (DS)|Remix 10]]
Lockstep English.png|Lockstep<br>[[Remix 10 (DS)|Remix 10]]
Lockstep Remix 6.png|[[Remix 6 (DS)|Remix 6]]
Lockstep Remix 6.png|[[Remix 6 (DS)|Remix 6]]
Line 78: Line 73:
</gallery>
</gallery>
==Trivia==
==Trivia==
*The colors of the background changes for onbeat and offbeat routines and Stepswitchers's half bodies in this game were changed from the Japanese version for unknown reasons. The original colors were restored in ''[[Rhythm Heaven Megamix]]''.
*The colors were softened in the international release of ''[[Rhythm Heaven]]'', presumably to reduce seizures. The original colors are used in all verions of ''[[Rhythm Heaven Megamix]]''.
**The closest to farthest zoom out's sprite is unfinished in the Japanese version, where a column of tiles is missing on the left side while the Stepswitches are marching on the offbeat. This is fixed in the International release.
{| class="wikitable" style="margin: 1em auto 1em auto;"
{| class="wikitable" style="margin: 1em auto 1em auto;"
!Japanese
!Japanese
Line 88: Line 84:
|[[File:Lockstep_3DS.PNG|240px]]
|[[File:Lockstep_3DS.PNG|240px]]
|}
|}
{{clear}}
{{clear}}
*The person the Stepswitchers form when fully zoomed out appears to be [https://en.wikipedia.org/wiki/Johann_Sebastian_Bach Johann Sebastian Bach], a famous German composer of the 1700's. He had a very distinct hairstyle, although he lacks the curly mustache seen in the game.
*The person the Stepswitchers form when fully zoomed out appears to be [https://en.wikipedia.org/wiki/Johann_Sebastian_Bach Johann Sebastian Bach], a famous German composer of the 1700's. He had a very distinct hairstyle, although he lacks the curly mustache seen in the game.
*As a reference to how the stepswitchers flip (or maybe just a coincidence), the game number in ''[[Rhythm Heaven Megamix]]'' is the same as in ''[[Rhythm Heaven]]'', but flipped.
*As a reference to how the stepswitchers flip (or perhaps just a coincidence), the game number in ''[[Rhythm Heaven Megamix]]'' is the same as in ''[[Rhythm Heaven]]'', but flipped.
*When going for a perfect in ''[[Rhythm Heaven]]'', the game doesn't care about whether or not you got a barely, considering this game is very hard. This also applies to [[Shoot-'em-up 2|Shoot-'Em-Up]], [[Shoot-'Em-Up 2 (DS)|Shoot-'Em-Up 2]], [[Frog Hop]], [[Jumpin' Jazz|Frog Hop 2]] and [[Lockstep 2]]. Unfortunately, this was changed in ''[[Rhythm Heaven Megamix]]'' where even a barely will cause you to completely fail a Perfect challenge.
*In ''[[Rhythm Heaven]],'' the game stops tracking the player's performance during the last ten steps, meaning it does not impact the player's score or [[Perfect]] Campaign.
**In ''[[Rhythm Heaven]],'' the last few seconds when going for a perfect are completely disregarded, noted by how the "P" does not flash when stepping in time and the fact that the player can miss during this time frame without breaking it.
**This is no longer true in ''[[Rhythm Heaven Megamix]]'', however.
*The Stepswitchers made a cameo during the minigame [[Cheer Readers]], during one of the "OK, it's on!" cues.
*The Stepswitchers make a cameo in [[Cheer Readers]].
*This is one of the few games in the franchise to require player input after the music finishes. Other games like this are [[Remix 4 (GBA)]], [[Remix 5 (GBA)]], [[Air Batter 2]], [[Fan Club 2]], [[Lockstep 2]], [[Monkey Watch]], [[Air Rally 2]], and [[Flock Step]]. As mentioned above, both this game and Lockstep 2 don't count this in Perfect runs in the DS game.
*This is one of a few games to keep the same controls for tapping from ''[[Rhythm Heaven]]'' to ''[[Rhythm Heaven Megamix]]'' when playing in Simple Tap Mode. The others being [[Fillbots]], [[Shoot-'em-up]], [[Freeze Frame]] and [[Munchy Monk]].
*This is one of a few games to keep the same controls for tapping from ''[[Rhythm Heaven]]'' to ''[[Rhythm Heaven Megamix]]'' when playing in Simple Tap Mode. The others being [[Fillbots]], [[Shoot-'em-up]], [[Freeze Frame]] and [[Munchy Monk]].
==Video==
==Video==
{| class="wikitable" style="margin: 1em auto 1em auto;"
{| class="wikitable" style="margin: 1em auto 1em auto;"
Line 108: Line 101:
==In Other Languages==
==In Other Languages==
{{Lang
{{Lang
|jp = ウラオモテ
|jp=ウラオモテ
|rojp = Ura Omote
|rojp=Ura Omote
|mnjp = Back-Front
|mnjp=Back-Front
|us = Lockstep
|us=Lockstep
|fr = Recto verso
|fr=Recto verso
|mnfr = Two-sided
|mnfr=Two-sided
|du = Offbits
|du=Offbits
|mndu = Offbeats
|mndu=Offbeats
|es = A contratiempo
|es=A contratiempo
|mnes = Countertempo
|mnes=Countertempo
|it = Sincromarcia
|it=Sincromarcia
|mnit = Synchromarch
|mnit=Synchromarch
|kr = 그림자스텝
|kr=그림자스텝
|rokr = Geulimjaseuteb
|rokr=Geulimjaseuteb
|mnkr = Shadowstep
|mnkr=Shadowstep}}
}}
{{Game Navigation}}
{{Game Navigation}}
[[es:A Contratiempo]]
[[es:A Contratiempo]]
Bureaucrats, content-moderator, emailconfirmed, Interface administrators, rollback, Suppressors, Administrators, threadmoderator
24,151

edits

Navigation menu