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|next = ''[[Rhythm Heaven Megamix]]'' | |next = ''[[Rhythm Heaven Megamix]]'' | ||
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'''''Rhythm Heaven Fever''''', known as '''''Everybody's Rhythm Heaven''''' ({{tt|みんなのリズム天国|Minna no Rhythm Tengoku}}) in Japan, '''''Beat the Beat: Rhythm Paradise''''' in Europe, and '''''Rhythm World Wii''''' (리듬 세상 Wii) in Korea, is a rhythm game developed by [[wikipedia:Nintendo]] and [[wikipedia:TNX|TNX]] for the [[wikipedia:Wii]]. It is the third game in the [[Rhythm Heaven Series|''Rhythm Heaven'' series]], following ''[[Rhythm Tengoku]]'' for the [[wikipedia:Game Boy Advance|Game Boy Advance]] and ''[[Rhythm Heaven]]'' for the [[wikipedia:Nintendo DS|Nintendo DS]], and is the predecessor to ''[[Rhythm Heaven Megamix]]'', released for the [[wikipedia:Nintendo 3DS|Nintendo 3DS]]. | '''''Rhythm Heaven Fever''''', known as '''''Everybody's Rhythm Heaven''''' ({{tt|みんなのリズム天国|Minna no Rhythm Tengoku}}) in Japan, '''''Beat the Beat: Rhythm Paradise''''' in Europe, and '''''Rhythm World Wii''''' (리듬 세상 Wii) in Korea, is a rhythm game developed by [[wikipedia:Nintendo|Nintendo]] and [[wikipedia:TNX|TNX]] for the [[wikipedia:Wii|Wii]]. It is the third game in the [[Rhythm Heaven Series|''Rhythm Heaven'' series]], following ''[[Rhythm Tengoku]]'' for the [[wikipedia:Game Boy Advance|Game Boy Advance]] and ''[[Rhythm Heaven]]'' for the [[wikipedia:Nintendo DS|Nintendo DS]], and is the predecessor to ''[[Rhythm Heaven Megamix]]'', released for the [[wikipedia:Nintendo 3DS|Nintendo 3DS]]. | ||
''Rhythm Heaven Fever'' was released in Japan on July 21, 2011; in North America on February 13, 2012; in Europe on July 6, 2012; in Australia on September 13, 2012; and in South Korea on September 12, 2013. | ''Rhythm Heaven Fever'' was released in Japan on July 21, 2011; in North America on February 13, 2012; in Europe on July 6, 2012; in Australia on September 13, 2012; and in South Korea on September 12, 2013. | ||
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==Development and Localization== | ==Development and Localization== | ||
Producer Yoshio Sakamoto and Nintendo SPD Group No.1 were responsible for the programming, graphic design, and some of the music in the game. Collaborator and musician [[Tsunku]] and his music studio TNX created several of the performed vocal songs found throughout the game. In the English versions of the game, an endless minigame based on [[Manzai|manzai]] routines was removed due to the dialogue focused nature of the game and replaced with another minigame from ''[[Rhythm Tengoku]]'' known as [[Mr. Upbeat]].<ref>http://iwataasks.nintendo.com/interviews/#/wii/rhythmheavenfever/0/3</ref><ref>http://www.youtube.com/watch?v=pi9wrpbwfa4</ref> The European and Australian version of the game allows players to switch between English and Japanese versions of the soundtrack.<ref>http://www.nintendoworldreport.com/news/29925</ref> | Producer Yoshio Sakamoto and Nintendo SPD Group No.1 were responsible for the programming, graphic design, and some of the music in the game. Collaborator and musician [[wikipedia:Tsunku|Tsunku]] and his music studio TNX created several of the performed vocal songs found throughout the game. In the English versions of the game, an endless minigame based on [[Manzai|manzai]] routines was removed due to the dialogue focused nature of the game and replaced with another minigame from ''[[Rhythm Tengoku]]'' known as [[Mr. Upbeat]].<ref>http://iwataasks.nintendo.com/interviews/#/wii/rhythmheavenfever/0/3</ref><ref>http://www.youtube.com/watch?v=pi9wrpbwfa4</ref> The European and Australian version of the game allows players to switch between English and Japanese versions of the soundtrack.<ref>http://www.nintendoworldreport.com/news/29925</ref> | ||
==List of Rhythm Games== | ==List of Rhythm Games== | ||
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