Night Walk: Difference between revisions

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==Gameplay==
==Gameplay==
As the character lands on the path, boxes will be seen below him. He is suppose to jump in time on the boxes as he walks on the path. Successfully doing this will open the boxes and make them blossom into various things such as hearts.
As the character lands on the path, boxes will be seen below him. This is a visual cue to Jump. Successfully doing this will open the boxes and make them blossom into various things such as hearts. If not enough boxes are blossomed and the player still manages to reach the end, the player will fall past the goal.
===Controls===
===Controls===
A = Jump
*A = Jump
==Trivia==
==Trivia==
*The character's design in this game appears to have influence on later characters.
*The character's design in this game appears to have influence on later characters. (i.e. [[Chorus Kids]], characters from [[Rhythm Test]], character from [[Munchy Monk]] Endless, etc.)
==''Rhythm Heaven Fever''==
==''Rhythm Heaven Fever''==
Night Walk was remade in ''[[Rhythm Heaven Fever]]'' as a game played during the credits. It was also made available to play after viewing the credits and cast. The character jumping is one of the first three main characters introduced in the very beginning of Fever. The graphics have also been updated. Instead of the white character jumping to grab a bouquet of balloons at the end, the scenery changes to a daytime stroll and leads the characters to their house.
Night Walk was remade in ''[[Rhythm Heaven Fever]]'' as a game played during the credits. It was also made available to play after viewing the credits and cast. The character jumping is one of the first three main characters introduced in the very beginning of Fever. The graphics have also been updated. Instead of the white character jumping to grab a bouquet of balloons at the end, the scenery changes to a daytime stroll and leads the characters to their house.
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