Remix 8 (GBA): Difference between revisions

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{{Eigo}}
{{Eigo}}
{{Quote|キミの実力を<br>試してみてみる?<br>これまでの経験が<br>モノを言うヨ~!"<br>"(Want to test your merit? Your skill so far speaks for itself, you know!)|Remix 8 Description}}
{{GameExplainGBA
{{Quote|これまでのゲームをたくさん集めた<br>スぺシャルなリミックスだヨ!<br>はたしてクリアできるかな?"<br>"(A collection of many previous games in one special Remix! Can you clear it?|Remix 8 Description (Rhythm Tengoku Arcade)}}
|title = リミックス 8
|explain = キミの実力を<br>試してみてみる?<br>これまでの経験が<br>モノを言うヨ〜!
|titleEN = Remix 8
|explainEN = Would you like to<br>test your skills?<br>Your experience<br>speaks for itself!}}
{{GameExplainArcade
|title = リミックス8
|explain = これまでのゲームをたくさん集めた<br>スぺシャルなリミックスだヨ!<br>はたしてクリアできるかな?
|titleEN = Remix 8
|explainEN = It's a special Remix of many<br>games you've played thus far!<br>Can you clear it?}}
{{Game-Nav
{{Game-Nav
|Minigame_infobox/Data = Shiroi Obake 2
|Minigame_infobox/Data = Shiroi Obake 2
|Minigame_infobox/Data2 = Karate Man Tempo Up!}}
|Minigame_infobox/Data2 = Karateka Tempo Up!}}
{{Remix infobox
{{Minigame infobox
|Image = [[File:Remix_8_GBA.PNG|240px]]
|Name=Remix 8
|Name = Remix 8
|Debut=Rhythm Tengoku
|Debut = Rhythm Tengoku
|Number=48
|Number = 48
|Reward=The Final Letter
|BPM = 108.5}}
|BPM=108.5
|image = [[File:Remix_8_GBA.PNG|270px]]
|jname = リミックス 8
|rname = Rimikkusu 8}}
{{Nihongo|'''Remix 8'''|リミックス 8|Rimikkusu 8}}, also known as {{Nihongo|'''8th Remix'''|8th リミックス|8th Rimikkusu}} on the prologue, is the 48th and final game in ''[[Rhythm Tengoku]]''.
{{Nihongo|'''Remix 8'''|リミックス 8|Rimikkusu 8}}, also known as {{Nihongo|'''8th Remix'''|8th リミックス|8th Rimikkusu}} on the prologue, is the 48th and final game in ''[[Rhythm Tengoku]]''.
==List of Games==
==List of Games==
{| width="100%" border="1" style="border-collapse:collapse"
{| width="100%" border="1" style="border-collapse:collapse"
|- bgcolor="#fff7f7"
|- bgcolor="#fff7f7"
![[Marching Orders]]
![[Marching Orders|Marcher]]
![[Karate Man Returns!|Karate Man]]
![[Karate Man Returns!|Karateka]]
![[Tap Trial]]
![[Tap Trial|Tap Dance]]
![[Iai Giri]]
![[Iai Giri]]
|- align="center"
|- align="center"
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|[[File:Samurai Slice Arcade.png|133px]]
|[[File:Samurai Slice Arcade.png|133px]]
|- bgcolor="#fff7f7"
|- bgcolor="#fff7f7"
![[The Snappy Trio]]
![[The Snappy Trio|Bari Bari Sanninshu]]
![[Karate Man Returns!|Karate Man]]
![[Karate Man Returns!|Karateka]]
![[Rhythm Tweezers 2|Rhythm Tweezers]]
![[Rhythm Tweezers 2|Rhythm Datsumo]]
![[Space Dance]]
![[Space Dance]]
|- align="center"
|- align="center"
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|[[File:Space Dance Arcade.png|133px]]
|[[File:Space Dance Arcade.png|133px]]
|- bgcolor="#fff7f7"
|- bgcolor="#fff7f7"
![[Marching Orders]]
![[Marching Orders|Marcher]]
![[Tap Trial]]
![[Tap Trial|Tap Dance]]
![[Showtime]]
![[Showtime]]
![[Rat Race]]
![[Rat Race|Kossori Rat]]
|- align="center"
|- align="center"
|[[File:Marching Orders Arcade.png|133px]]
|[[File:Marching Orders Arcade.png|133px]]
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|[[File:Rat Race Arcade Remix 2.png|133px]]
|[[File:Rat Race Arcade Remix 2.png|133px]]
|}
|}
==Rating Notes==
==Results==
===Result Screen===
{{Results
===Header===
|Console = GBA
*"なぞのリズム組織から通達" (From the Mysterious Rhythm League)
|caption = なぞのリズム組織から通達 ''(Notice from the mysterious Rhythm Organization)''
====Try Again====
|cp_DEF_Ng = まだまだです。''(Still a ways to go.)''
*"まだまだです。" (Still a ways to go.)
|cp_DEF_Hi = かなり、 サイコーでーす!''(Really great!)''}}
====OK====
*"う~ん..." (Yeah...)
*"まぁまぁ、 かな。" (OK, I guess?)
*"とりあえず..." (Anyway...)
*"よしと します。" (You did your best.)
====Superb====
*"かなり、 サイコーでーす!" (Really great!)
== Epilogue==
== Epilogue==
<gallery>
<gallery>
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==Trivia==
==Trivia==
* The face Karate Joe makes when the final object is hit is re-used in the next two games. In ''[[Rhythm Heaven]]'', it is used when he successfully does a kick in [[Karate Man 2 (DS)|Karate Man 2]]. In ''[[Rhythm Heaven Fever]]'', it is used in [[Remix 9 (Wii)|Remix 9]] in a similar fashion to this game, where it shows up if the last object is hit.
* The face Karate Joe makes when the final object is hit is re-used in the next two games. In ''[[Rhythm Heaven]]'', it is used when he successfully does a kick in [[Karate Man 2 (DS)|Karate Man 2]]. In ''[[Rhythm Heaven Fever]]'', it is used in [[Remix 9 (Wii)|Remix 9]] in a similar fashion to this game, where it shows up if the last object is hit.
*The rating screens for this game influenced the ones for [[Machine Remix]] in ''[[Rhythm Heaven Megamix]]''.
*The epilogues are similar in concept to the ones in [[Machine Remix]] in ''[[Rhythm Heaven Megamix]]''.
*This is the only final Remix to introduce a new mechanic during the gameplay, with the "みせてあげない♥" (No Peeking♥) sign in [[Rhythm Tweezers 2|Rhythm Tweezers]].
*This is the only Remix to introduce a new mechanic during the gameplay, with the "みせてあげない♥" (No Peeking♥) sign in [[Rhythm Tweezers 2|Rhythm Datsumo]].
*Strangely enough, updated sprites for the "No Peeking♥" sign appear in the files of Megamix but are never used. This suggests that they were either planning to use it in Machine Remix or Left-Hand Remix, or in some other way.
*Strangely enough, updated sprites for the "No Peeking♥" sign exist in ''[[Rhythm Heaven Megamix]]''.
==Video==
==Video==
[[File:Rhythm Tengoku GBA - Remix 8|thumb|400px]]
[[File:Rhythm Tengoku GBA - Remix 8|thumb|400px]]
 
==In Other Languages==
{{Lang
|jp = リミックス 8
|rojp = Rimikkusu 8
|mnjp = Remix 8}}
{{Game Navigation}}
{{Game Navigation}}
[[Category:Remix]]
[[Category:Remix]]
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