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*Tap: Take various directions | *Tap: Take various directions | ||
==Timing Notes== | ==Timing Notes== | ||
*Hit: The | *Hit: The Rhythmover goes forward while taking a direction. | ||
*Barely: The Rhythmover shakes while making an unhappy face. ''A barely counts as a miss.'' | *Barely: The Rhythmover shakes while making an unhappy face. ''A barely counts as a miss.'' | ||
*Miss: The Rhythmover will bump into the wall when the player does not follow the beat | *Miss: The Rhythmover will bump into the wall when the player does not follow the beat, or it will just stay in place if the player does nothing. If you miss too often, the monster will gradually catch up to the Rhythmover. If the monster catches the Rhythmover, you will lose one life. Between levels 21-30, there is a chance that Rhythmover might fall off the edge after any miss, also losing a life. '''''If all lives are lost, the game is over.''''' | ||
== In Other Languages== | == In Other Languages== |
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