Endless Games: Difference between revisions

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Endless_Games_Fever.png|The Endless Games menu in ''[[Rhythm Heaven Fever]]''
Endless_Games_Fever.png|The Endless Games menu in ''[[Rhythm Heaven Fever]]''
Endless_Games_2P.png|The Two-Player Endless Games menu in ''[[Rhythm Heaven Fever]]''
Endless_Games_2P.png|The Two-Player Endless Games menu in ''[[Rhythm Heaven Fever]]''
<gallery/>
==Trivia==
*In ''[[Rhythm Tengoku]]'' and ''[[Rhythm Heaven]]'', the games have a pre-set High Score for the player to beat. Interestingly, in ''[[Rhythm Tengoku]]'' the High Scores are all half the amount of points the player needs to reach before the game runs out of unique content, while in ''[[Rhythm Heaven]]'', the High Scores are remarkably low.
**In ''[[Rhythm Tengoku]]'', [[Mr. Upbeat]] is the only Endless Game to play a different sequence for High Scores, as [[Mr. Upbeat (character)|Mr. Upbeat]] pumps his fists into the air in celebration as opposed to falling over disappointed. All other Endless Games do the same thing regardless if the player acheived a High Score or not.
*In ''[[Rhythm Heaven]]'', [[Coin Toss]] is the only game to not play the Game Over sequence, instead it merely resets the player's score. Graphics for the words "Game Over" can be found in the game's data, however, and the Game Over sequence plays like normal in ''[[Rhythm Heaven Megamix]]''.
*In ''[[Rhythm Heaven Fever]]'', there are no pre-set High Scores, instead the game tallies the "Personal Record" (of the current save file) and the "All-Time Record" (across all save files), as well as separate personal records for both players in the Two-Player Endless Games.
**The personal best record shows an icon or Mii, which for One Player is taken automatically from the save file. In Two Player, both players must input the icon or Mii when setting a new record, but they are not required to be different.
***In ''[[Minna no Rhythm Tengoku]]'', while the game does acknowledge when the player achieves a High Score, it still plays the regular Game Over jingle. A dedicated jingle was added in the International releases.
*In ''[[Rhythm Heaven Megamix]]'', as the Endless Games don't have any Epilogues, a second [[Rhythm Item]] can be obtained to fill it's space by achieving a certain score, although the game doesn't specify how much is required, only displays the current save file's personal best. It also doesn't acknowledge High Scores at all.
**[[Sick Beats SP|Sick Beats]] is the only game whose Trial clear condition is to reach the end rather than a certain score. It lasts two loops of the music, just as long as the non-Endless version did in ''[[Rhythm Tengoku]]'', although none of the Trials match the gameplay of the original.
<gallery></gallery>
[[Category:Medal Corner]]
[[Category:Medal Corner]]
[[Category:Medal Content]]
[[Category:Medal Content]]
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