Flipper-Flop 2: Difference between revisions

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==Timing Notes==
==Timing Notes==
*Hit: The flipping will continue. After a successful flipper-roll chain, Captain Tuck will compliment the team with a "Good!", "Yes!" or "Nice!".
*Hit: The flipping will continue. After a successful flipper-roll chain, Captain Tuck will compliment the team with a "Good!", "Yes!" or "Nice!".
*Barely: The player's seal will get close to bumping, and will get a worried look on its face. If it happens during a flipper-roll chain, Captain Tuck will still compliment the team. '''A barely counts as a miss''''''.'''
*Barely: The player's seal will get close to bumping, and will get a worried look on its face. If it happens during a flipper-roll chain, Captain Tuck will still compliment the team. '''In ''Fever,'' a barely counts as a hit when going for a Superb, but it counts as a miss when going for a Perfect. In ''Megamix'', a barely always counts as a miss.'''
*Miss: The player's seal bumps into the seal(s) next to it, causing it to get a silly look on its face while the other seals look annoyed. If the mess-up happens during a flipper-roll chain, Captain Tuck will become disappointed and he will count the remaining rolls in an upset tone of voice.
*Miss: The player's seal bumps into the seal(s) next to it, causing it to get a silly look on its face while the other seals look annoyed. If the mess-up happens during a flipper-roll chain, Captain Tuck will become disappointed and he will count the remaining rolls in an upset tone of voice.


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