Remix 10 (Wii): Difference between revisions

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==Trivia==
==Trivia==
*This game continues the tradition of having the final remix consist of every game, with ''[[Rhythm Tengoku]]'' being the first to do it with [[Remix 6 (GBA)|Remix 6]] while [[Rhythm Heaven]] being second with [[Remix 10 (DS)]].
*This game continues the tradition of having the final remix consist of every game, with ''[[Rhythm Tengoku]]'' being the first to do it with [[Remix 6 (GBA)|Remix 6]] while [[Rhythm Heaven]] being second with [[Remix 10 (DS)]].
* This remix is the only remix where [[Night Walk (Wii)|Night Walk]] and [[Rhythm Test]] are in, and it makes the first time any tutorial is added in a Remix.
* This remix is the only remix where [[Night Walk (Wii)|Night Walk]] and the [[Rhythm Test]] are in.
*This is the first time the final remix of a game has included a [[Tutorial Games|tutorial game]] (Rhythm Test). The second time would be the Drumming Practice in the [[Final Remix]] of [[Rhythm Heaven Megamix|''Rhythm Heaven Megamix'']].
*This is the first time that a Remix has included a [[Tutorial Games|tutorial game]] (the Rhythm Test, in this case). The second time would be the Drumming Practice in the [[Final Remix]] of ''[[Rhythm Heaven Megamix]]''.
*Parodies of this Remix have appeared all over the Internet, particularly YouTube and NicoNico.
*Parodies of this Remix have appeared all over the Internet, particularly YouTube and NicoNico.
*During the final round of Packing Pests, there are two "false endings" created in an effort to trick the player. The first time, it stops the music and doesn't throw anything more at you for a few seconds, then picks back up. After the next set of objects, the employees back up as the music stops and the screen fades to black... only to pick up again for one final round of objects and the final cut to black. The very last object is a bouquet of flowers not found anywhere else in the game.
*During the final round of Packing Pests, there are two "false endings" created in an effort to trick the player. The first time, it stops the music and doesn't throw anything more at you for a few seconds, then picks back up. After the next set of objects, the employees back up as the music stops and the screen fades to black... only to pick up again for one final round of objects and the final cut to black. The very last object is a bouquet of flowers not found anywhere else in the game.
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