Donk-Donk: Difference between revisions

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italics for Japanese vocal cues
m (correct Japanese vocal cue)
m (italics for Japanese vocal cues)
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==Gameplay==
==Gameplay==
[[File:Donk-Donk_gameplay.png|thumb]]In this game, a caller repeats the words "Donk-Donk" (kon-kon) and the A button must be pressed on each syllable. The caller will then say "Donk-Dwonk" (kon-kaan) in the same rhythm, but after it is called, the rhythm will switch to pressing A to the syllables of the caller's "Deet-Deet-Dwonk" (kan-kan-kaa), which will be a triplet, until the caller yells out "Deet-Deet-Doot" (ken-kin-kun), and the rhythm returns to the "Donk-Donk" pattern.
[[File:Donk-Donk_gameplay.png|thumb]]In this game, a caller repeats the words "Donk-Donk" (''kon-kon'') and the A button must be pressed on each syllable. The caller will then say "Donk-Dwonk" (''kon-kaan'') in the same rhythm, but after it is called, the rhythm will switch to pressing A to the syllables of the caller's "Deet-Deet-Dwonk" (''kan-kan-kaa''), which will be a triplet, until the caller yells out "Deet-Deet-Doot" (''ken-kin-kun''), and the rhythm returns to the "Donk-Donk" pattern.


==Controls==
==Controls==
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