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{{Quote|Word about the high quality <br>of our widgets has gotten<br> out, so we need more! <br>Pick up the pace! (No practice.)|Built to Scale 2 Description (Rhythm Heaven Fever)}} | {{Quote | ||
{{ | |Word about the high quality <br>of our widgets has gotten<br> out, so we need more! <br>Pick up the pace! (No practice.) | ||
{{ | |Built to Scale 2 Description (Rhythm Heaven Fever)}} | ||
{{Quote | |||
|Thanks to your efforts, <br>demand for our widgets has <br>increased! Let's pick up <br>the pace! <br><br>(And no practice for you!) | |||
|Built to Scale 2 Description (Beat the Beat Rhythm Paradise)}} | |||
{{Game-Nav | |||
|Minigame_infobox/Data = Working Dough 2 | |Minigame_infobox/Data = Working Dough 2 | ||
|Minigame_infobox/Data2 = Double Date 2}} | |Minigame_infobox/Data2 = Double Date 2}} | ||
{{Minigame infobox | {{Minigame infobox | ||
| Name | |Name = Built to Scale 2 | ||
| Debut | |Debut = Rhythm Heaven Fever | ||
| Number | |Number = 38 | ||
|image = [[File:Built_to_Scale_2_Wii.PNG|300px]]|jname = 組み立て2 | |image = [[File:Built_to_Scale_2_Wii.PNG|300px]] | ||
|jname = 組み立て2 | |||
|rname = Kumitate 2 | |rname = Kumitate 2 | ||
|BPM = | |BPM = 98.002,<br> | ||
104.001,<br> | |||
108.011,<br> | |||
111.993,<br> | |||
122.075,<br> | |||
128.068,<br> | |||
131.965,<br> | |||
120,<br> | |||
106.007,<br> | |||
97.999,<br> | |||
86.022,<br> | |||
70.012,<br> | |||
60,<br> | |||
96,<br> | |||
115.942,<br> | |||
132.013,<br> | |||
140.023,<br> | |||
150,<br> | |||
160 | |||
60-160 (Range) | |||
≈112.533 (Average) | |||
|Reward = Assembly-Line Slogans}} | |||
{{Nihongo|'''Built to Scale 2'''|組み立て2|Kumitate 2}} is the 38th minigame in ''[[Rhythm Heaven Fever]]''. It is the sequel to [[Built to Scale (Wii)|Built to Scale]]. In this game, there are more widgets to assemble and the first widget in each pattern is on the offbeat. | |||
==Visual/Gameplay Changes== | ==Visual/Gameplay Changes== | ||
The background is now teal instead of green. [[File:Built_to_Scale_2_Wii_gameplay.png|thumb|220px]] | The background is now teal instead of green. [[File:Built_to_Scale_2_Wii_gameplay.png|thumb|220px]] | ||
The gameplay is nearly identical to that of the first Built to Scale; bounce the rod when it hits the red block and shoot it into the Widget parts when they line up. The major difference is that the first rod that bounces eight times is now on the offbeat, and three Widgets must be assembled in each sequence. The third one only bounces on two rods before requiring assembly. The speed of the song also changes as the third rod is bouncing, and stays until the next third rod of a sequence. This leads to the tempo changing many times throughout the song. | The gameplay is nearly identical to that of the first Built to Scale; bounce the rod when it hits the red block and shoot it into the Widget parts when they line up. The major difference is that the first rod that bounces eight times is now on the offbeat, and three Widgets must be assembled in each sequence. The third one only bounces on two rods before requiring assembly. The speed of the song also changes as the third rod is bouncing, and stays until the next third rod of a sequence. This leads to the tempo changing many times throughout the song. | ||
==Controls== | ==Controls== | ||
*A: Bounce Rod | *A: Bounce Rod | ||
Line 26: | Line 51: | ||
*Barely: The rod slightly bounces on the block. For pressing A+B, the rod will slightly fall down while touching the spring. '''A barely counts as a miss.''' | *Barely: The rod slightly bounces on the block. For pressing A+B, the rod will slightly fall down while touching the spring. '''A barely counts as a miss.''' | ||
*Miss: The rod falls down and never makes contact with the widget. | *Miss: The rod falls down and never makes contact with the widget. | ||
== Rating Notes == | == Rating Notes == | ||
===''[[Rhythm Heaven Fever]]''=== | ===''[[Rhythm Heaven Fever]]''=== | ||
===Header=== | ===Header=== | ||
*"Efficiency Report" | *"Efficiency Report" | ||
Line 36: | Line 59: | ||
*"The offbeat rhythm threw assembly off." | *"The offbeat rhythm threw assembly off." | ||
*"The high-speed widgets were shoddy." | *"The high-speed widgets were shoddy." | ||
===OK=== | ===OK=== | ||
*"Eh. Good enough." | *"Eh. Good enough." | ||
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*"The offbeat rhythm didn't deter you." | *"The offbeat rhythm didn't deter you." | ||
*"The fast widgets were assembled well." | *"The fast widgets were assembled well." | ||
==Epilogue== | ==Epilogue== | ||
===''[[Rhythm Heaven Fever]]''=== | ===''[[Rhythm Heaven Fever]]''=== | ||
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BTSMgameplay.png|[[Built to Scale (Wii)|Built to Scale]] | BTSMgameplay.png|[[Built to Scale (Wii)|Built to Scale]] | ||
</gallery> | </gallery> | ||
==In Other Languages== | ==In Other Languages== | ||
{ | {{Lang | ||
|jp=組み立て2 Assembly 2 | |||
|fr=A la chaîne 2 | |||
|es=A escala 2 | |||
| | |du=Beatfabrik 2 | ||
|it=Fatti ad arte 2 | |||
|kr=부품 조립 2 Assembly 2 | |||
| | }} | ||
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{{Game Navigation}} | {{Game Navigation}} | ||
[[Category:Rhythm Heaven Fever Games]] | [[Category:Rhythm Heaven Fever Games]] |
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