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==''Rhythm Heaven:'' Practice Flicking== | ==''Rhythm Heaven:'' Practice Flicking== | ||
Rather than a rhythm test, the game gives a tutorial on how to flick. After clearing it, the rhythm game menu will open, with [[Built to Scale (DS)|Built to Scale]] as the | Rather than a rhythm test, the game gives a tutorial on how to flick. After clearing it, the rhythm game menu will open, with [[Built to Scale (DS)|Built to Scale]] as the only option. | ||
[[File:Flick_Practice.png|thumb]] | [[File:Flick_Practice.png|thumb]] | ||
When the game starts, the player is greeted by the | When the game starts, the player is greeted by the [[Bandleader]] from [[Frog Hop]]. The frog will explain to the player about how to flick, then presents you with a target: a large [[Frogettes|Frogette]] figure. The player is required to flick a coin at the frog to hit it (tapping does nothing, and light flicking barely slides the coin). Hitting the frog enough times depletes a heart bar, reading "I give!" when fully depleted. | ||
The next test is to hit a moving target: a car. Cars of varying speed move past the coin, and the player needs to flick at the right time to hit the car. Once a car bar is depleted, the frog gives parting words and ends the game. | The next test is to hit a moving target: a car. Cars of varying speed move past the coin, and the player needs to flick at the right time to hit the car. Once a car bar is depleted, the frog gives parting words and ends the game. |