9
edits
Musicaldolly (talk | contribs) mNo edit summary |
Thatsharshyo (talk | contribs) |
||
Line 14: | Line 14: | ||
The game seems to take place at the candy company during night. The employee had grown a head full of hair, but still works as usual at sorting the smiling candies to the box and slapping out the treat spiders. | The game seems to take place at the candy company during night. The employee had grown a head full of hair, but still works as usual at sorting the smiling candies to the box and slapping out the treat spiders. | ||
The game is mechanically the same as the first Packing Pests; there are two new cues added to tutorial where the player must deal with offbeats. Since the stage still runs on a candy-spider pattern, the treat spider is now on an offbeat early rather than directly on beat as with the first stage. "Double-up" is still the same, where you're given a candy-spider-spider scheme instead. If two exclamation points appear on the right, then the next spider will be on beat but the candy will be offbeat instead. The tempo is also much faster than the first prequel so if you thought that one was overwhelming, that's nothing compared to this. | The game is mechanically the same as the first Packing Pests; there are two new cues added to tutorial where the player must deal with offbeats. Since the stage still runs on a candy-spider pattern, the treat spider is now on an offbeat early rather than directly on beat as with the first stage. "Double-up" is still the same, where you're given a candy-spider-spider scheme instead. If two exclamation points appear on the right, then the next spider will be on beat but the candy will be offbeat instead. The tempo is also much faster than the first prequel, so if you thought that one was overwhelming, that's nothing compared to this. | ||
==Controls== | ==Controls== |
edits