Karate Man 2 (DS): Difference between revisions

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(I added some more of the trivia.)
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==Timing Notes==
==Timing Notes==
*Hit: The player punches the object, sending it flying to the right and off the screen. For a barrel, the player punches it and kicks the bomb in it far away into the background, with Karate Joe smiling afterwards.
*Hit: The player punches the object, sending it flying to the right and off the screen. For a barrel, the player punches it and kicks the bomb in it far away into the background, with Karate Joe smiling afterwards.
*Barely: The player grazes the object, and it falls to the ground. If the barrel is broken, the bomb is only kicked a bit into the background. Karate Joe looks a bit embarrassed. ''A barely counts as a miss.''
*Barely: The player grazes the object, and it falls to the ground. If the barrel is broken, the bomb is only kicked a bit into the background. Karate Joe looks a bit embarrassed. '''A barely counts as a miss.'''
*Miss: The player lets the object fly right by Karate Joe. For a barrel, it either flies right by Joe, or if punched, the bomb is not kicked and falls to the ground. Karate Joe looks surprised.
*Miss: The player lets the object fly right by Karate Joe. For a barrel, it either flies right by Joe, or if punched, the bomb is not kicked and falls to the ground. Karate Joe looks surprised.
== Rating Notes ==
== Rating Notes ==
117

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