Karateka 2: Difference between revisions

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|BPM = Varies
|BPM = Varies
|Reward = Samurai Drum}}
|Reward = Samurai Drum}}
{{Nihongo|'''Karate Man 2'''|カラテ家2|Karateka 2}} is the 37th game in ''[[Rhythm Tengoku]]'' and a sequel to [[Karate Man Returns!|Karate Man]]. It plays the exact same way as the first one, however, there are major tempo changes in the song to throw you off track.
{{Nihongo|'''Karate Man 2'''|カラテ家2|Karateka 2}} is the 37th game in ''[[Rhythm Tengoku]]'' and a sequel to [[Karate Man Returns!|Karate Man]]. It plays the exact same way as the first one, however, there are major tempo changes in the song to throw you off track.
==Gameplay==
==Gameplay==
[[File:Karate_Joe_2_(GBA).png|thumb|240px]]
[[File:Karate_Joe_2_(GBA).png|thumb|240px]]
In this game, it plays the same song like the prequel, but there are major tempo changes during the song that can throw you off track, and even slowing down the flying objects' tempo or even faster them up.
In this game, it plays the same song like the prequel, but there are major tempo changes during the song that can throw you off track, and even slowing down the flying objects' tempo or even faster them up.
Note that if you do not hit everything, you will not get a superb rating.
==Controls==
==Controls==
*A: Punch
*A: Punch
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{{Game-Nav|Minigame_infobox/Data = Tap Trial|Minigame_infobox/Data2 = Rhythm Tweezers 2 (GBA)}}
{{Game-Nav|Minigame_infobox/Data = Tap Trial|Minigame_infobox/Data2 = Rhythm Tweezers 2 (GBA)}}
{{Minigame infobox|Name = Karate Man 2 2P|image = [[File:Karate_Man_GBA.PNG|240px]]|BPM = Varies|Debut = Rhythm Tengoku Arcade|Number = 13|Reward = None|jname = カラテ家2 2P|rname = Karateta 2 2P}}
{{Minigame infobox|Name = Karate Man 2 2P|image = [[File:Karate_Man_GBA.PNG|240px]]|BPM = Varies|Debut = Rhythm Tengoku Arcade|Number = 13|Reward = None|jname = カラテ家2 2P|rname = Karateta 2 2P}}
Karate Man 2 also appears in the 2P mode of ''[[Rhythm Tengoku (Arcade)]]'' where it is referred to as {{Nihongo|'''Karate Man 2 2P'''|カラテ家2 2P|Karateka 2 2P}}. It plays the same as the 1P version, except it has a split screen display to accommodate the second player. As a consequence of this design, the flow bar remains off screen.
Karate Man 2 also appears in the 2P mode of ''[[Rhythm Tengoku (Arcade)]]'' where it is referred to as {{Nihongo|'''Karate Man 2 2P'''|カラテ家2 2P|Karateka 2 2P}}. It plays the same as the 1P version, except it has a split screen display to accommodate the second player. As a consequence of this design, the flow bar remains off screen.
<gallery>Karate Man 2 Arcade2-P.PNG</gallery>
<gallery>Karate Man 2 Arcade2-P.PNG</gallery>
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*Missing even one of the super-slow or fast parts will give you Try Again.
*Missing even one of the super-slow or fast parts will give you Try Again.
*The last cue that appears at the end of the game has its tempo randomized. It may be normal, slower or sometimes faster.
*The last cue that appears at the end of the game has its tempo randomized. It may be normal, slower or sometimes faster.
{{Game Navigation}}
{{Game Navigation}}
{{Two Player Game Navigation}}
{{Two Player Game Navigation}}

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