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(→Trivia) |
(→Timing Notes: I think I remember this two years ago watching another playthrough. But it be better if someone confirms it; I don't own the game.) |
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*Hit: The flipping will continue. After a successful flipper-roll chain, Captain Tuck will compliment the team with a "Good!" or "Yes!". | *Hit: The flipping will continue. After a successful flipper-roll chain, Captain Tuck will compliment the team with a "Good!" or "Yes!". | ||
*Barely: The player's seal will get close to bumping, and will get a worried look on its face. If it happens during a flipper-roll chain, Captain Tuck will still compliment the team. '''A barely counts as a hit.''' | *Barely: The player's seal will get close to bumping, and will get a worried look on its face. If it happens during a flipper-roll chain, Captain Tuck will still compliment the team. '''A barely counts as a hit.''' | ||
*Miss: The player's seal bumps into the seal(s) next to it, causing it to get a silly look on its face while the other seals get an annoyed face on them. If the messup happens during a flipper-roll chain, Captain Tuck will become disappointed and he will count the remaining rolls in an upset tone of voice. | *Miss: The player's seal bumps into the seal(s) next to it, causing it to get a silly look on its face while the other seals get an annoyed face on them. If the messup happens during a flipper-roll chain, Captain Tuck will become disappointed and he will count the remaining rolls in an upset tone of voice. If the player over-flips the number of rolls designated, Tucker will exclaim in surprise as the player bumps into the other seal. | ||
== Rating Notes== | == Rating Notes== |
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