Remix 8 (GBA): Difference between revisions

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Replaced the OK rating video with a better-rating video.
(Replaced the OK rating video with a better-rating video.)
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* The face Karate Joe makes when the final object is hit is re-used in the next two games. In ''[[Rhythm Heaven]]'', it is used when he successfully does a kick in [[Karate Man 2 (DS)|Karate Man 2]]. In ''[[Rhythm Heaven Fever]]'', it is used in [[Remix 9 (Wii)|Remix 9]] in a similar fashion to this game, where it shows up if the last object is hit.
* The face Karate Joe makes when the final object is hit is re-used in the next two games. In ''[[Rhythm Heaven]]'', it is used when he successfully does a kick in [[Karate Man 2 (DS)|Karate Man 2]]. In ''[[Rhythm Heaven Fever]]'', it is used in [[Remix 9 (Wii)|Remix 9]] in a similar fashion to this game, where it shows up if the last object is hit.
*The rating screens for this game influenced the rating screens for [[Machine Remix]] in ''[[Rhythm Heaven Megamix]]''.
*The rating screens for this game influenced the rating screens for [[Machine Remix]] in ''[[Rhythm Heaven Megamix]]''.
*This is the only Remix to introduce a new mechanic during the gameplay with the "みせてあげない♥" (No Peeking♥)sign in [[Rhythm Tweezers 2|Rhythm Tweezers]].
*This is the only Remix to introduce a new mechanic during the gameplay with the "みせてあげない♥" (No Peeking♥) sign in [[Rhythm Tweezers 2|Rhythm Tweezers]].
*The OK epilogue in this remix seems to be somewhat negative
*The OK epilogue in this remix seems to be somewhat negative.
==Video==
==Video==
[[File:Rhythm Tengoku - Remix 8 (OK)|thumb|center|335px|Gameplay (OK)]]
[[File:Rhythm Tengoku GBA - Remix 8|thumb|400px]]


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