Tunnel: Difference between revisions

Incorporated trivia and expanded upon the order of the backgrounds
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{{Game-Nav|Minigame_infobox/Data = Shoot-'em-up 2|Minigame_infobox/Data2 = Samurai Slice (DS)}}{{Endless game infobox|Name = Tunnel|Debut = Rhythm Heaven|Number = 3|Image = [[File:Tunnel.png|250pxl]]}}'''Tunnel '''(トンネル tonneru) is an [[Endless Games|Endless Game]] in ''[[Rhythm Heaven]]''. 12 [[Medal]]s are required to unlock it. The player plays as a character holding a cowbell and stick in their hand as a woman is driving a car along the road.
{{RhythmGame
 
|image={{TabStart|style=text-align:center}}{{TabHeader|{{Console|DS|32px}}}}[[File:Game DS E-3.gif|80px]]{{TabEnd}}
|number=[[File:Game DS B-Medal.png|24px|link=]] 3
|version={{ver|Endless}}
|medals={{Console|DS}} 12
|hiscore={{Console|DS}} 100.0
|stage={{Stage|DSendless}}}}
{{Nihongo|Tunnel|トンネル|Tonneru}} is the 3rd [[Endless Game]] in ''[[Rhythm Heaven]]'', unlocked with 12 [[Medal]]s.
==Gameplay==
==Gameplay==
In this endless subgame, the player must hit the cowbell with the stick in time to the beat of the music (count 1, 2, 1, 2), and keep it consistent for as long as they can. The driver will occasionally drive through tunnels which will muffle or completely silence the music to throw the player offbeat. If the player begins hitting the cowbell offbeat, the woman will begin looking at the road with a shocked/worried face. If the cowbell is hit offbeat for too long, a beat is missed, or a beat is hit when you shouldn't have hit it, the woman will become irritated and stop the car, thus ending the game. The distance she drives will determine the player's score.
[[File:Screenshot DS Tunnel.png|thumb]]
 
In this game, the player must hit the cowbell with the stick in time to the beat of the music, and keep it consistent for as long as they can. The game begins with a count as help (1, 2, 1, 2, 1, 2, 1, 2). The driver occasionally drives through tunnels which muffle or completely silence the music to throw the player off the beat. The frequency of these tunnels increases as the player gets farther.
==Progressing==
As the player progresses, the woman will drive through more areas with unique sceneries. The frequency of her driving through tunnels also increases and eventually the tunnels will completely silence the music. Her sense of the player hitting the cowbell becomes both sharper and stricter. Eventually, she will almost immediately stop the car when the player goes offbeat rather than waiting.


As the player progresses, the woman drives through the following environments in this order: an ocean, a flowery field, a field with the [[Stomp Farmer]], an area with Moais and the [[Moai Kids]], a desert, a city, and a starry sky. It then loops back to the ocean. In the second loop only, the ocean background is replaced with the flowery field background with signs that read {{Nihongo|(555) PECK-YES|2♪21♪98}}. This number can be entered into the [[Phone]]. After four loops, the order of the backgrounds is randomized.
==Controls==
==Controls==
*Tap = Hit Cowbell
{{Controls|T=Hit Cowbell}}
 
==[[Timing Display]]==
==Timing Notes==
{{Timing
*Hit: The woman will continue driving, and the progress continues.
|just=The player hits the cowbell on the beat.
*Barely: The woman will cast a worried look on her face.
|miss=The player hits the cowbell slightly off the beat, causing the woman to make a worried look.
*Miss: The woman will immediately stop driving, annoyed, then look at the player angrily. '''One miss ends the game.'''
|through=The player hits the cowbell completely off the beat, or misses a beat, causing the woman to stop the car immediately. She looks angrily at the player, and the game is over.}}
 
==Appearances==
==Gallery==
<gallery>
<gallery orientation="portrait" widths="150">
Screenshot DS Tunnel.png|The ocean background
Tunnel_sea.jpg|A calming sea background.
Screenshot DS Tunnel Farmer.png|The [[Stomp Farmer]] background
Tunnel_tunnel.jpg|The tunnels that throw the player off beat.
Screenshot DS Tunnel Moai.png|The [[Moai Kids]] background
Tunnel_field.jpg|A flowery field.
Screenshot DS Tunnel Sign.png|The {{Nihongo|(555) PECK-YES}} sign background
Tunnel_CS.jpg|Crop Stomp farmers stomping hard as ever.
Tunnel_worried.jpg|The worried look the driver casts when the player is off beat.
Tunnel Moai.PNG|Moai from [[Moai Doo-Wop]]
</gallery>
</gallery>
==Video==
{{#ev:youtube|ToUS2RLuoVk||inline}}
==Trivia==
*This and [[Mr. Upbeat]] are the first two keep-the-beat games to contain count-ins to prepare the player. Starting in ''[[Rhythm Heaven Fever]]'', count-ins for keep-the-beat games would become regular.


==Gameplay Video==
==Development History==
[[File:Rhythm Heaven - Endless Games - Tunnel|thumb|300px|left]]
{{Main|Tunnel/Development}}
 
 
 
 
 
 
 
 
 
 
 
 
 
==Trivia==
*When driving, one of the landscapes you can come across is filled with the moai statues from [[Moai Doo-Wop]]. Another has loads of farmers from [[Crop Stomp]].
*Once the player has driven far enough, billboards that post the number '''(555) PECK-YES '''will appear in the background. This number can be entered into the Rhythm Toy, [[Phone]].
==In Other Languages==
==In Other Languages==
{{Template:Lang
{{Lang
|jp = トンネル tonneru
|jp=トンネル
|es = Túnel
|rojp=Tonneru
|it = Galleria|fr = Conduite mesurêe
|mnjp=Tunnel
|du = Tunnelfahrt}}
|us=Tunnel
 
|fr=Conduite mesurée
|mnfr=Measured driving
|es=Túnel
|mnes=Tunnel
|de=Tunnelfahrt
|mnde=Tunnel ride
|it=Galleria
|mnit=Tunnel
|kr=터널
|rokr=Teoneol
|mnkr=Tunnel}}
{{Endless Game Navigation}}
{{Endless Game Navigation}}
[[Category:Endless Games]]
[[Category:Rhythm Heaven]]
[[Category:Medel Content]]
[[Category:Medal Content]]
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