Exhibition Match: Difference between revisions

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Added the twist about the monkey.
(Added the twist about the monkey.)
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|Reward = Exhibition Match song  (Rhythm Heaven Fever)<br>1 Flow Ball (Rhythm Heaven Megamix)
|Reward = Exhibition Match song  (Rhythm Heaven Fever)<br>1 Flow Ball (Rhythm Heaven Megamix)
|Song = |image = <tabber>Rhythm Heaven Fever=[[File:Exhibition Match.PNG|240px]]|-|Megamix=[[File:Exhibition match 3ds.png|240px]]</tabber>|-|song = |jname = バッティングショー
|Song = |image = <tabber>Rhythm Heaven Fever=[[File:Exhibition Match.PNG|240px]]|-|Megamix=[[File:Exhibition match 3ds.png|240px]]</tabber>|-|song = |jname = バッティングショー
|rname = Battingu Shoo|BPM = 120}}{{Nihongo|'''Exhibition Match'''|バッティングショー|Batingu Sho|"Batting Show"}} is the 23rd game in ''[[Rhythm Heaven Fever]]'' and the 16th minigame in ''[[Rhythm Heaven Megamix]]''. This game's setting is a baseball field, and you are playing as a [[slugger]] who must hit the baseball thrown by a [[pitcher]] to the beat.
|rname = Battingu Shoo|BPM = 120}}{{Nihongo|'''Exhibition Match'''|バッティングショー|Batingu Sho|"Batting Show"}} is the 23rd game in ''[[Rhythm Heaven Fever]]'' and the 16th minigame in ''[[Rhythm Heaven Megamix]]''. This game's setting is a baseball field, and you are playing as a [[slugger]] who must hit the baseball "thrown" by a [[pitcher]] to the beat.


==Gameplay==
==Gameplay==
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The entire game revolves around trying to mislead the player. The player merely needs to swing on the fifth beat; however, the game will try to use visuals and sound to make the player swing at the wrong time. This includes making the screen visibly beating it an unhelpful pattern, zooming in, cutting off music, and at one point zooming all the way out of the park. To do good on the game, the player needs to keep rhythm without the game's help.
The entire game revolves around trying to mislead the player. The player merely needs to swing on the fifth beat; however, the game will try to use visuals and sound to make the player swing at the wrong time. This includes making the screen visibly beating it an unhelpful pattern, zooming in, cutting off music, and at one point zooming all the way out of the park. To do good on the game, the player needs to keep rhythm without the game's help.
In the end, its revealed that the curtain in the middle was hiding a monkey. It turns out that it was catching the ball from the pitcher and throwing them at the batter after five beats, causing the delay


==Controls==
==Controls==

Navigation menu