Remix 10 (Wii): Difference between revisions

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*During the final round of Packing Pests, there are two "false endings" created in an effort to trick the player. The first time, it stops the music and doesn't throw anything more at you for a few seconds, then picks back up. After the next set of objects, the employees back up as the music stops and the screen fades to black... only to pick up again for one final round of objects and the final cut to black. The very last object is a bouquet of flowers not found anywhere else in the game.
*During the final round of Packing Pests, there are two "false endings" created in an effort to trick the player. The first time, it stops the music and doesn't throw anything more at you for a few seconds, then picks back up. After the next set of objects, the employees back up as the music stops and the screen fades to black... only to pick up again for one final round of objects and the final cut to black. The very last object is a bouquet of flowers not found anywhere else in the game.
*If you complete the last A+B cue in Flock Step, your Wiimote will vibrate.
*If you complete the last A+B cue in Flock Step, your Wiimote will vibrate.
*This is the only Remix 10 not to have Munchy Monk, Airboarder, Rhythm Rally, and Frog Hop, since they weren't present in this installment.
*This is the only Remix 10 not to have any variation of Munchy Monk, Airboarder, Rhythm Rally, Frog Hop, and Fan Club, since they weren't present in this installment.
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[[Category:Rhythm Games]]
[[Category:Rhythm Games]]
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