Police Call: Difference between revisions

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{{Template:Quote|"This "toy" is actually an investigation tool. <br>When you discover something suspicious, communicate with your informants here.|Police Call Description}}[[File:Police_Call.png|thumb|270px]]'''Police Call''' is a Rhythm Toy in ''[[Rhythm Heaven Fever]]'' after being unlocked for 7 Medals. In this rhythm toy, you are a lieutenant who works a the police office with an assistant who gives you advice.
{{Template:Quote|"This "toy" is actually an investigation tool. <br>When you discover something suspicious, communicate with your informants here.|Police Call Description}}[[File:Police_Call.png|thumb|270px]]'''Police Call''' is a Rhythm Toy in ''[[Rhythm Heaven Fever]]'' unlocked for after obtaining 7 medals.
==Description==
Police Call is a very odd rhythm toy compared to others in the series. There isn't much rhythm involved. <span style="font-weight:normal;">You control a hand that presses buttons with its index finger. </span>The phone has 11 buttons, including normal letters, a send button, a backspace button, and an orange arrow button. The background is a solid gray color with a spotlight and the phone screen is green with a battery indicator and what appears to be a service icon with music notes. [[Note]] makes a cameo appearance on the phone between the send and "next" buttons.
 
<span style="font-weight:normal;"> As mentioned in the description of the toy, it's actually less of a toy and more of an investigation tool. Entering for the first time isn't different from entering any other time. You get told random dialogue from a brown-haired man in a suit, and then you are taken to the phone. </span>
==Gameplay==
The gameplay of Police Call revolves around entering codewords obtained from playing other games to hear secret messages. I<span style="font-weight:normal;">t's the only game that requires pointing of the Wii remote to use.</span>
==Messages==
==Messages==


Letters that can be inserted into the phone:
These are the codewords that can be inserted into the phone:


BIRDS - This letter is found in [[Munchy Monk (Wii)]], when you reach 100 points.  It plays [[Tambourine]] and [[Flock Step]] sound effects
BIRDS - This codeword is found in [[Munchy Monk (Wii)]] when you reach 100 points. It plays [[Tambourine]] and [[Flock Step]] sound effects.


SEESAW - This letter can be found in [[Kung Fu Ball]].   It plays [http://rhythmheaven.wikia.com/wiki/See-Saw See-Saw] sound effects and [http://rhythmheaven.wikia.com/wiki/See%20and%20Saw See and Saw] accidentally explode at the end which the assistant think it was some prank call.
SEESAW - This letter can be found in [[Kung Fu Ball]]. It plays [http://rhythmheaven.wikia.com/wiki/See-Saw See-Saw] sound effects. [[See and Saw|See and Saw&nbsp;get]] faster and faster, before exploding at the end with an actual explosion sound effect. The assistant believes it to be a prank call.


MATCH - This letter can be found in [[Mr. Upbeat]], once you get 130 points.  It plays some sound effects from [http://rhythmheaven.wikia.com/wiki/Ringside Ringside] and [http://rhythmheaven.wikia.com/wiki/Flipper-Flop Flipper-Flop]. In the Japanese version, it features a rendition of [[Manzai Birds]].
MATCH - This codeword can be found in [[Mr. Upbeat]] once you get 130 points. It plays some sound effects from [http://rhythmheaven.wikia.com/wiki/Ringside Ringside] and [http://rhythmheaven.wikia.com/wiki/Flipper-Flop Flipper-Flop]: the [[wrestler|wrestler&nbsp;poses]] and flexes as [[Captain Tuck|Captain Tuck compliments]] him by saying "Nice!", "Well done!", and "Yes!". He finishes it off with "That's it!" In the Japanese version, it features a rendition of [[Manzai]].


BOUTS - This letter can be found in [[Wake-Up Caller]], when the player gets 5 points (or the amount of points the player has) It plays [[Rhythm Fighter]] music and some sound effects from [[Shrimp Shuffle]], [[Karate Man]],  [[Air Rally]], [[Built to Scale]], [[Monkey Watch]] and [[Working Dough]].
BOUTS - This letter can be found in [[Wake-Up Caller]] when the player gets 5 points. It plays [[Rhythm Fighter]] music and some sound effects from [[Shrimp Shuffle]], [[Karate Man]],  [[Air Rally]], [[Built to Scale]], [[Monkey Watch]], and [[Working Dough]].


GOLFHERO - This can be found in [[Pirate Crew]]. The game shows a quarter of the word to the 1st voyage to the 4th voyage. It plays [[Hole in One]], [[Wake-Up Caller]] , and [[Samurai Slice (Wii)|Samurai Slice]] sound effects
GOLFHERO - This can be found in [[Pirate Crew]]. The game shows a quarter of the word to the 1st voyage to the 4th voyage. It plays [[Hole in One]], [[Wake-Up Caller]], and [[Samurai Slice (Wii)|Samurai Slice]] sound effects.


STAFF - It's a hidden message. It shows the staff of [[Rhythm Heaven Fever]].
STAFF - It's a hidden message, found in the trailer for [[Rhythm Heaven Fever]]. It shows the staff of the game.
==Gallery==
<gallery>
PoliceCallIntro.PNG
PoliceCall2.PNG
PoliceCallAfterCall.PNG
PoliceCallCalling.PNG
PoliceCallCalled.PNG
PoliceCallStaff.PNG|Typing STAFF into the phone shows this image
</gallery>


== Trivia ==
== Trivia ==
* Every slogan you type into the phone is a reference to the game that the code in hidden is.
* [[Built to Scale (Wii)|Built to Scale]]'s perfect reward [[Things to Read in Rhythm Heaven Fever|Assembly Slogans]] gives you more codewords to enter to solve the puzzle. These codewords tell you which game the actual codeword is in. Each codeword references the respective game it's in.
**In Kung-fu Ball, you say '''SPIKE''' pow!
**In Kung-Fu Ball, you '''SPIKE''' the ball.
**In Wake-Up Caller, the bird lives in a '''CLOCKWORK''' clock.
**In Wake-Up Caller, the bird's '''CLOCKWORK''' alarm is what allows them to wake up.
**'''POSITIVE''' is another word for Upbeat.
**'''POSITIVE''' is another word for Upbeat.
**In Pirate Crew the boat is '''AFLOAT.'''
**In Pirate Crew, the boat is '''AFLOAT.'''
**In Munchy Monk, you '''FEED''' the Chorus Kid.
**In Munchy Monk, you '''FEED''' the Chorus Kid.
==In Other Languages==
==In Other Languages==
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