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{{Template:Quote|"This "toy" is actually an investigation tool. <br>When you discover something suspicious, communicate with your informants here.|Police Call Description}}[[File:Police_Call.png|thumb|270px]]'''Police Call''' is a Rhythm Toy in ''[[Rhythm Heaven Fever]]'' after | {{Template:Quote|"This "toy" is actually an investigation tool. <br>When you discover something suspicious, communicate with your informants here.|Police Call Description}}[[File:Police_Call.png|thumb|270px]]'''Police Call''' is a Rhythm Toy in ''[[Rhythm Heaven Fever]]'' unlocked for after obtaining 7 medals. | ||
==Description== | |||
Police Call is a very odd rhythm toy compared to others in the series. There isn't much rhythm involved. <span style="font-weight:normal;">You control a hand that presses buttons with its index finger. </span>The phone has 11 buttons, including normal letters, a send button, a backspace button, and an orange arrow button. The background is a solid gray color with a spotlight and the phone screen is green with a battery indicator and what appears to be a service icon with music notes. [[Note]] makes a cameo appearance on the phone between the send and "next" buttons. | |||
<span style="font-weight:normal;"> As mentioned in the description of the toy, it's actually less of a toy and more of an investigation tool. Entering for the first time isn't different from entering any other time. You get told random dialogue from a brown-haired man in a suit, and then you are taken to the phone. </span> | |||
==Gameplay== | |||
The gameplay of Police Call revolves around entering codewords obtained from playing other games to hear secret messages. I<span style="font-weight:normal;">t's the only game that requires pointing of the Wii remote to use.</span> | |||
==Messages== | ==Messages== | ||
These are the codewords that can be inserted into the phone: | |||
BIRDS - This | BIRDS - This codeword is found in [[Munchy Monk (Wii)]] when you reach 100 points. It plays [[Tambourine]] and [[Flock Step]] sound effects. | ||
SEESAW - This letter can be found in [[Kung Fu Ball]]. | SEESAW - This letter can be found in [[Kung Fu Ball]]. It plays [http://rhythmheaven.wikia.com/wiki/See-Saw See-Saw] sound effects. [[See and Saw|See and Saw get]] faster and faster, before exploding at the end with an actual explosion sound effect. The assistant believes it to be a prank call. | ||
MATCH - This | MATCH - This codeword can be found in [[Mr. Upbeat]] once you get 130 points. It plays some sound effects from [http://rhythmheaven.wikia.com/wiki/Ringside Ringside] and [http://rhythmheaven.wikia.com/wiki/Flipper-Flop Flipper-Flop]: the [[wrestler|wrestler poses]] and flexes as [[Captain Tuck|Captain Tuck compliments]] him by saying "Nice!", "Well done!", and "Yes!". He finishes it off with "That's it!" In the Japanese version, it features a rendition of [[Manzai]]. | ||
BOUTS - This letter can be found in [[Wake-Up Caller]] | BOUTS - This letter can be found in [[Wake-Up Caller]] when the player gets 5 points. It plays [[Rhythm Fighter]] music and some sound effects from [[Shrimp Shuffle]], [[Karate Man]], [[Air Rally]], [[Built to Scale]], [[Monkey Watch]], and [[Working Dough]]. | ||
GOLFHERO - This can be found in [[Pirate Crew]]. The game shows a quarter of the word to the 1st voyage to the 4th voyage. It plays [[Hole in One]], [[Wake-Up Caller]] , and [[Samurai Slice (Wii)|Samurai Slice]] sound effects | GOLFHERO - This can be found in [[Pirate Crew]]. The game shows a quarter of the word to the 1st voyage to the 4th voyage. It plays [[Hole in One]], [[Wake-Up Caller]], and [[Samurai Slice (Wii)|Samurai Slice]] sound effects. | ||
STAFF - It's a hidden message | STAFF - It's a hidden message, found in the trailer for [[Rhythm Heaven Fever]]. It shows the staff of the game. | ||
==Gallery== | |||
<gallery> | |||
PoliceCallIntro.PNG | |||
PoliceCall2.PNG | |||
PoliceCallAfterCall.PNG | |||
PoliceCallCalling.PNG | |||
PoliceCallCalled.PNG | |||
PoliceCallStaff.PNG|Typing STAFF into the phone shows this image | |||
</gallery> | |||
== Trivia == | == Trivia == | ||
* | * [[Built to Scale (Wii)|Built to Scale]]'s perfect reward [[Things to Read in Rhythm Heaven Fever|Assembly Slogans]] gives you more codewords to enter to solve the puzzle. These codewords tell you which game the actual codeword is in. Each codeword references the respective game it's in. | ||
**In Kung- | **In Kung-Fu Ball, you '''SPIKE''' the ball. | ||
**In Wake-Up Caller, the bird | **In Wake-Up Caller, the bird's '''CLOCKWORK''' alarm is what allows them to wake up. | ||
**'''POSITIVE''' is another word for Upbeat. | **'''POSITIVE''' is another word for Upbeat. | ||
**In Pirate Crew the boat is '''AFLOAT.''' | **In Pirate Crew, the boat is '''AFLOAT.''' | ||
**In Munchy Monk, you '''FEED''' the Chorus Kid. | **In Munchy Monk, you '''FEED''' the Chorus Kid. | ||
==In Other Languages== | ==In Other Languages== |
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