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[[File:Karate_Man_DS_gameplay.png|thumb|right|200px]] | [[File:Karate_Man_DS_gameplay.png|thumb|right|200px]] | ||
[[File:Karate_Man_Kick_gameplay.PNG|thumb|right|200px]] | [[File:Karate_Man_Kick_gameplay.PNG|thumb|right|200px]] | ||
The main goal of this game is to help Karate Joe punch flying objects thrown to him. Punches are performed by pressing A button, and must be timed correctly to the rhythm of the music. Upon hearing "Hit 3", the player must hit three consecutive items, plus a rock. On occasion, a lightbulb will be thrown and start glowing yellow (instead of the usual pot) indicating that a barrel containing a bomb will be thrown next. After punching the barrel open, the bomb must then be kicked away by releasing A button at the same time. | The main goal of this game is to help Karate Joe punch flying objects thrown to him. Punches are performed by tapping the screen (pressing A button), and must be timed correctly to the rhythm of the music. Upon hearing "Hit 3", the player must hit three consecutive items, plus a rock. On occasion, a lightbulb will be thrown and start glowing yellow (instead of the usual pot) indicating that a barrel containing a bomb will be thrown next. After punching the barrel open, the bomb must then be kicked away by flicking (releasing A button) at the same time. | ||
==Controls== | ==Controls== | ||
===''[[Rhythm Heaven]]''=== | |||
*Tap: Punch, continue to enter Hold | |||
*Hold Stylus: Crouch | |||
*Flick: Kick | |||
===''[[Rhythm Heaven Megamix]]''=== | |||
====Button Mode==== | ====Button Mode==== | ||
*A: Punch, continue to enter Hold | *A: Punch, continue to enter Hold | ||
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*Release A: Kick | *Release A: Kick | ||
====Simple Tap Mode==== | ====Simple Tap Mode==== | ||
*Tap, continue to enter Hold | *Tap:Punch, and continue to enter Hold | ||
*Hold Stylus: Crouch | *Hold Stylus: Crouch | ||
*Release Stylus: Kick | *Release Stylus: Kick | ||
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*"You really messed up the ending." | *"You really messed up the ending." | ||
===OK=== | ===OK=== | ||
*" | *"Hm..." | ||
*"I don't know..." | *"I don't know..." | ||
*"I guess that was all right." | |||
===Superb=== | ===Superb=== | ||
*"You kept up with the rhythm well." | *"You kept up with the rhythm well." | ||
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* [[Remix 10]] | * [[Remix 10]] | ||
==Trivia== | ==Trivia== | ||
*This is the second time a Karate Man game variation has appeared in the Rhythm Heaven, with [[Karate Man Returns!|the first]] being in ''[[Rhythm Tengoku]]'' and [[Karate Man | *This is the second time a Karate Man game variation has appeared in the Rhythm Heaven, with [[Karate Man Returns!|the first]] being in ''[[Rhythm Tengoku]]'' and [[Karate Man Combos!|the third]] being in ''[[Rhythm Heaven Fever]]''. | ||
*Karate Man is the last "regular" game in ''Rhythm Heaven'' before the credits, and the last non-sequel, non-remix game in the entire game, in direct contrast to ''Rhythm Tengoku'' having it as the first game. This formula would later be borrowed for Karate Man's appearance in ''Rhythm Heaven Fever''. | *Karate Man is the last "regular" game in ''Rhythm Heaven'' before the credits, and the last non-sequel, non-remix game in the entire game, in direct contrast to ''Rhythm Tengoku'' having it as the first game. This formula would later be borrowed for Karate Man's appearance in ''Rhythm Heaven Fever''. | ||
*Karate Man has parts in a total of six different songs, including its own song, its sequel, and remixes, making it the most recurring game in ''Rhythm Heaven''. | *Karate Man has parts in a total of six different songs, including its own song, its sequel, and remixes, making it the most recurring game in ''Rhythm Heaven''. |