Samurai Slice (DS): Difference between revisions

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==Timing Notes==
==Timing Notes==
*Hit: The object is sliced and the kid is happy.
*Hit: The object is sliced and the kid is happy.
*Barely: The object bounces off if the samurai slices it too early and it will fall down, causing this to lose one life. '''A barely counts as a''' '''miss'''.
*Barely: The object bounces off if the samurai slices it too early and it will fall down, causing this to lose one life. '''A BARELY COUNTS AS A MISS.'''
*Miss: The object falls down, the kid is upset and you lose one life.
Miss: The object falls down, the kid is upset and you lose one life. One miss ends the game.


==Sliced Items==
==Sliced Items==
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