Flipper-Flop: Difference between revisions

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{{Template:Quote|We may look like cute, fluffy lumps of joy,<br> but we're a grizzled expedition team! Our captain trains us hard!|Flipper-Flop Description}}{{Template:Game-Nav
{{Template:Quote|We may look like cute, fluffy lumps of joy,<br> but we're a grizzled expedition team! Our captain trains us hard!|Flipper-Flop Description}}{{Template:Game-Nav
|Minigame_infobox/Data = Rhythm Rally (Megamix)
|Minigame_infobox/Data = Rhythm Rally
|Minigame_infobox/Data2 = LumBEARjack}}{{Minigame infobox|Name = Flipper-Flop|Debut = Rhythm Heaven Megamix|Number = 21|Reward = 1 Flow Ball|image = [[File:Story_Flipper-Flop_title.PNG|280px]]|jname = コロコロたんけん隊 |rname = Korokoro Tankenta}}'''Flipper-Flop''' (コロコロたんけん隊 Korokoro Tankentai "Rolling Exploration Group") is the 21st minigame and it's a variant of [[Flipper-Flop]] from [[Rhythm Heaven Fever|''Rhythm Heaven Fever'']] that appreas in ''[[Rhythm Heaven Megamix]]''. The player controls a Flipper who must flip rolls with the other flippers. In this variant, the scenery begins at night, probably a training during the bedtime.
|Minigame_infobox/Data2 = LumBEARjack}}{{Minigame infobox|Name = Flipper-Flop|Debut = Rhythm Heaven Megamix|Number = 21|Reward = 1 Flow Ball|image = [[File:Story_Flipper-Flop_title.PNG|280px]]|jname = コロコロたんけん隊 |rname = Korokoro Tankenta}}'''Flipper-Flop''' (コロコロたんけん隊 Korokoro Tankentai "Rolling Exploration Group") is the 21st minigame and it's a story variant of [[Flipper-Flop 2|Flipper-Flop]] from [[Rhythm Heaven Fever|''Rhythm Heaven Fever'']] that appreas in ''[[Rhythm Heaven Megamix]]''. The player controls a Flipper who must flip rolls with the other flippers. In this variant, the scenery begins at night, probably a training during the bedtime.


A sequel later appears in Barbershop Tower under the title [[Flipper-Flop 2]].
A sequel later appears in Barbershop Tower under the title [[Flipper-Flop 2]].


==Gameplay==
==Gameplay==
[[File:Story_Flipper-Flop_gameplay.PNG|thumb|258x258px]]In this game, the player plays as a flipper, the third one in the row.   After the caller says "Attention, company!", you must flip with the other members of the squad by pressing A button. The caller, Captain Tuck, will ask the seals to perform a certain amount of "flipper rolls", which are performed by pressing B button. Each cue goes at the same speed, but there are different intervals and mixes of them. Notice that the three time flip cue is not presented in this variant.
[[File:Story_Flipper-Flop_gameplay.PNG|thumb|258x258px]]In this game, the player plays as a flipper, the third one in the row.   After the caller says "Attention, company!", you must flip with the other members of the squad by pressing A button. The caller, Captain Tuck, will ask the seals to perform a certain amount of "flipper rolls", which are performed by pressing B button. Each cue goes at the same speed, but there are different intervals and mixes of them. Notice that the faster flip cue is not presented in this variant.


==Controls==
==Controls==
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==Timing Notes==
==Timing Notes==
*Hit: The flipping will continue. After a successful flipper-roll chain, Captain Tuck will compliment the team with a "Good!" or "Yes!".
*Hit: The flipping will continue. After a successful flipper-roll chain, Captain Tuck will compliment the team with a "Good!" or "Yes!".
*Barely: The player's seal will get close to bumping, and will get a worried look on its face. If it happens during a flipper-roll chain, Captain Tuck will still compliment the team. '''A barely counts as a miss. :('''
*Barely: The player's seal will get close to bumping, and will get a worried look on its face. If it happens during a flipper-roll chain, Captain Tuck will still compliment the team. '''A barely counts as a hit.'''
*Miss: The player's seal bumps into the seal(s) next to it, causing it to get a silly look on its face while the other seals get an annoyed face on them. If the messup happens during a flipper-roll chain, Captain Tuck will become disappointed and he will count the remaining rolls in an upset tone of voice.
*Miss: The player's seal bumps into the seal(s) next to it, causing it to get a silly look on its face while the other seals get an annoyed face on them. If the messup happens during a flipper-roll chain, Captain Tuck will become disappointed and he will count the remaining rolls in an upset tone of voice.


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*"Seals of Approval"
*"Seals of Approval"
===Try Again===
===Try Again===
*""
*"We got bumped into a lot."
*""
*""
===OK===
===OK===
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*"We coordinated our flipper-rolls well!"
*"We coordinated our flipper-rolls well!"
==Epilogue==
==Epilogue==
*[[Try Again]]: ''"What are you blubbering for?"''
*[[OK]]: ''"Give me two more!"''
*[[Superb]]: ''"Let's roll!"''
==Rating Screens==
<gallery>
<gallery>
Flipper Flop Story Try Again.PNG|"What are you blubbering for?"
Flipper Flop Story Try Again.PNG|"What are you blubbering for?"
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When you are doing two flipper rolls time, hit the second perfectly to collect the star.
When you are doing two flipper rolls time, hit the second perfectly to collect the star.
==Trivia==
==Trivia==
*The "What are you blubbering for?" text in a try again rate of the game in American version is originally from the European version of ''[[Rhythm Heaven Fever]]''.
*The "What are you blubbering for?" text in a try again epilogue screen of the game in American version is originally taken from the European version of ''[[Rhythm Heaven Fever]]''.


==In Other Languages==
==In Other Languages==
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