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Tricky Wiki (talk | contribs) (→Trivia) Tag: sourceedit |
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== Gameplay Features == | == Gameplay Features == | ||
=== Our | === Our Story So Far... === | ||
Various elements during the story segment can be affected negatively if the player's timing is off. When a barely occurs, the characters and texts will tilt slightly. When a miss occurs, the characters and text tilt drastically, reaching the edges of the screen. During the evil spirit's story segment, additional spirits alongside it appear if either a barely or miss occur. | Various elements during the story segment can be affected negatively if the player's timing is off. When a barely occurs, the characters and texts will tilt slightly. When a miss occurs, the characters and text tilt drastically, reaching the edges of the screen. During the evil spirit's story segment, additional spirits alongside it appear if either a barely or miss occur. | ||
=== Wandering Samurai | === Wandering Samurai Dialogue === | ||
At the end of the story segment during the rhythm game, the Wandering Samurai will either say ''"I will see justice done"'' or ''"Don't worry."'' | At the end of the story segment during the rhythm game, the Wandering Samurai will either say ''"I will see justice done"'' or ''"Don't worry."'' | ||
=== To | === To Be Continued... === | ||
At the end of the rhythm game, the words "To be continued..." appear. If the player slices at them four to five times, the words will be cut in half. | At the end of the rhythm game, the words "To be continued..." appear. If the player slices at them four to five times, the words will be cut in half. | ||
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