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== History == | == History == | ||
According to an Iwata Asks interview apparently SEGA approached them with an offer for an arcade version as the game was popular with SEGA staff. Osawa and [[Ko Takeuchi]] was impressed because he never thought Rhythm Tengoku was able to gain a following. | According to an Iwata Asks interview apparently SEGA approached them with an offer for an arcade version as the game was popular with SEGA staff. Osawa and [[Ko Takeuchi]] was impressed because he never thought Rhythm Tengoku was able to gain a following. | ||
== Differences == | == Differences == | ||
* There is an [[Extra]] stage in the game, which reuses the games from Stage 1 with a sped up tempo and different graphics, which was not in the GBA version. | * There is an [[Extra]] stage in the game, which reuses the games from Stage 1 with a sped up tempo and different graphics, which was not in the GBA version. | ||
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* The player needs to clear all five games per stage with at least an [[OK]] in order to play the remix. | * The player needs to clear all five games per stage with at least an [[OK]] in order to play the remix. | ||
* The games [[Spaceball]], [[Samurai Slice (GBA)|Samurai Slice]], [[Sick Beats]], [[Bunny Hop]], [[Night Walk]] and [[Built to Scale (GBA)|Built to Scale]] now have tutorials unlike the original. | * The games [[Spaceball]], [[Samurai Slice (GBA)|Samurai Slice]], [[Sick Beats]], [[Bunny Hop]], [[Night Walk]] and [[Built to Scale (GBA)|Built to Scale]] now have tutorials unlike the original. | ||
* [[Ninja Bodyguard]] uses '''Left''' and '''Right''' on the D-pad, instead of '''D-pad''' and '''A'''. The arrows above the ninja are changed accordingly. | [[File:Ninja Bodyguard Arcade.png|right|220x220px]] | ||
* [[Ninja Bodyguard]] uses '''Left''' and '''Right''' on the D-pad, instead of '''D-pad''' and '''A'''. The arrows above the ninja are changed accordingly.<gallery> | |||
<gallery> | |||
File:Congratulations screen arcade.png|This screen is seen when the players completes a Stage. | File:Congratulations screen arcade.png|This screen is seen when the players completes a Stage. | ||
File:Highscore gender arcade.png|If the player has a high enough flow at the end of the Stage, they register it into the leaderboard. First by selecting their gender... | File:Highscore gender arcade.png|If the player has a high enough flow at the end of the Stage, they register it into the leaderboard. First by selecting their gender... | ||
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File:End screen arcade.png|Regardless of wether or not the player gets a high score, they will always see this screen, with the [[Tap Trial Girl]] telling them to try the next stage. | File:End screen arcade.png|Regardless of wether or not the player gets a high score, they will always see this screen, with the [[Tap Trial Girl]] telling them to try the next stage. | ||
</gallery> | </gallery> | ||
* Perfects can happen in the middle of the game, but only occur if the player has played perfectly up to a certain point. | |||
* The game has a leaderboard feature, tallying up the score based on the players flow at the end of a stage. | |||
== Trivia == | == Trivia == | ||
[[File:Starcade.jpg|thumb|323x323px]] | |||
*This is one of the very few games developed by Nintendo ''and'' SEGA, respectively. | *This is one of the very few games developed by Nintendo ''and'' SEGA, respectively. | ||
*This was playable in Hyper Japan 2016 in London. | *This was playable in Hyper Japan 2016 in London. |
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