Mr. Upbeat: Difference between revisions

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|Name = Mr. Upbeat
|Name = Mr. Upbeat
|Debut = Rhythm Tengoku
|Debut = Rhythm Tengoku
|Number = 1}}'''Mr. Upbeat '''(ウラおとこ ura Otoko "backwards boy")''' '''is an [[Endless Games|Endless Game]] featured in both ''[[Rhythm Tengoku]]'' and American / European versions of ''[[Rhythm Heaven Fever]]''. The player controls a stick figure named Mr. Upbeat, who must constantly step over a metronome needle.
|Number = 1}}'''Mr. Upbeat '''(ウラおとこ ura Otoko "backwards boy")''' '''is an [[Endless Games|Endless Game]] featured in both ''[[Rhythm Tengoku]]'' and non-Japanese versions of ''[[Rhythm Heaven Fever]]''. The player controls a stick figure named Mr. Upbeat, who must constantly step over a metronome needle.


In ''Rhythm Tengoku'', it is unlocked when the player has one [[Medal]] and has cleared [[Remix 1 (GBA)|Remix 1]]. In ''Rhythm Heaven Fever'', it is unlocked when the player has three Medals.
In ''Rhythm Tengoku'', it is unlocked when the player has one [[Medal]] and has cleared [[Remix 1 (GBA)|Remix 1]]. In ''Rhythm Heaven Fever'', it is unlocked when the player has three Medals.
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|Number = 1 (NA and Eu version)}}''
|Number = 1 (NA and Eu version)}}''


'''Mr. Upbeat''' returns as an [[Endless Game]] in the North American and European versions of ''[[Rhythm Heaven Fever]]''. Though the main premise is the same, there are a few notable differences from its original incarnation:
'''Mr. Upbeat''' returns as an [[Endless Game]] in the non-Japanese versions of ''[[Rhythm Heaven Fever]]''. Though the main premise is the same, there are a few notable differences from its original incarnation:
* The most noticeable change is that the game now counts one point for every successful beat performed, rather than one point for every 16 steps.
* The most noticeable change is that the game now counts one point for every successful beat performed, rather than one point for every 16 steps.
* In addition, the Tempo also changes every 32 steps rather than every 16.
* In addition, the Tempo also changes every 32 steps rather than every 16.
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Mr. Upbeat is featured in a "Read Something" [[Gift]] in ''Rhythm Heaven Fever''. It is the 22nd text gift, entitled "A Musical Term". It is unlocked by [[Perfect|perfecting]] [[Karate Man 2 (Wii)|Karate Man 2]].
Mr. Upbeat is featured in a "Read Something" [[Gift]] in ''Rhythm Heaven Fever''. It is the 22nd text gift, entitled "A Musical Term". It is unlocked by [[Perfect|perfecting]] [[Karate Man 2 (Wii)|Karate Man 2]].
==Trivia==
==Trivia==
* Mr. Upbeat appears in the American, European and Korean versions of ''[[Rhythm Heaven Fever]]'', but it does not appear in the Japanese version. It was added in by the localization team as a substitute for [[Manzai Birds]], which was deemed too difficult to localize a game based mostly on Manzai culture.
* Mr. Upbeat appears in the American, European and Korean versions of ''[[Rhythm Heaven Fever]]'', but it does not appear in the Japanese version. It was added in by the localization team as a substitute for [[Manzai Birds|Manzai]], which was deemed too difficult to localize a game based mostly on Manzai culture.
*In ''Rhythm Heaven Fever'', once the player reaches 130 points (and every so often after that), Mr. Upbeat's light will grow over the next few steps, display a series of letters, and then go back to normal. The letters that pop up spell MATCH, which can be inserted into the [[Police Call]] [[Rhythm Toys|Rhythm Toy]].
*In ''Rhythm Heaven Fever'', once the player reaches 130 points (and every so often after that), Mr. Upbeat's light will grow over the next few steps, display a series of letters, and then go back to normal. The letters that pop up spell MATCH, which can be inserted into the [[Police Call]] [[Rhythm Toys|Rhythm Toy]].


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