content-moderator, emailconfirmed, rollback, threadmoderator
11,410
edits
LevyFandom (talk | contribs) No edit summary Tags: Visual edit apiedit |
No edit summary Tag: rte-wysiwyg |
||
Line 7: | Line 7: | ||
| Number = Thirty-Eight | | Number = Thirty-Eight | ||
|image = [[File:Built_to_Scale_2_Wii.PNG|300px]]|jname = 組み立て2 | |image = [[File:Built_to_Scale_2_Wii.PNG|300px]]|jname = 組み立て2 | ||
|rname = | |rname = Kumitate 2 | ||
|BPM = varies}}'''Built to Scale 2''' (組み立て2 lit. Assembly 2'') ''is the thirty-eighth game in'' [[Rhythm Heaven Fever]]''. It is the sequel to [[Built to Scale (Wii)|Built to Scale]].<gallery> | |BPM = varies}}'''Built to Scale 2''' (組み立て2 lit. Assembly 2'') ''is the thirty-eighth game in'' [[Rhythm Heaven Fever]]''. It is the sequel to [[Built to Scale (Wii)|Built to Scale]].<gallery> | ||
Built to Scale 2 Wii icon.png | Built to Scale 2 Wii icon.png | ||
Line 21: | Line 21: | ||
*A + B: Spring Rod | *A + B: Spring Rod | ||
==Timing Notes== | ==Timing Notes== | ||
*Hit: The rod is perfectly bounced and goes on another block. While | *Hit: The rod is perfectly bounced and goes on another block. While pressing A+B, the spring hits the rod and hits squarely into the squares and connects them together. | ||
*Barely: The rod slightly bounces on the block. For | *Barely: The rod slightly bounces on the block. For pressing A+B, the spring hits the rod, but it knocks over both squares. '''A barely counts as a miss'''. | ||
*Miss: The rod falls down on the block and never make contact with squares while rolling around and disappear. | *Miss: The rod falls down on the block and never make contact with squares while rolling around and disappear. | ||