The Dazzles: Difference between revisions

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==Timing Notes==
==Timing Notes==
*Hit: The player's Dazzle will crouch in sync with the others and the routine continues. When jumping up, the player's Dazzle with have stars emitting from her finger.
*Hit: The player's Dazzle will crouch in sync with the others and the routine continues. When jumping up, the player's Dazzle with have stars emitting from her finger.
*Barely: When the Dazzle crouches, a barely counts as a hit. When jumping up, the player's Dazzle will have no stars emitting from her finger. This barely counts as a miss and will ruin a perfect run.
*Barely: When the Dazzle crouches, a barely counts as a hit. When jumping up, the player's Dazzle will have no stars emitting from her finger. '''A barely counts as a miss.'''
*Miss: During crouching, the box does not darken, at which point the player cannot follow up with a jump, ruining the routine. Doing this or crouching out of order will prompt the other Dazzles to glare at the player's Dazzle. If the player jumps out of out of order or when they're not supposed to, the other Dazzles with stumble over and clutch their stomachs in embarrassment and won't continue the current routine. In Megamix, all the Dazzles will clutch their stomachs together.
*Miss: During crouching, the box does not darken, at which point the player cannot follow up with a jump, ruining the routine. Doing this or crouching out of order will prompt the other Dazzles to glare at the player's Dazzle. If the player jumps out of order or when they're not supposed to, the other Dazzles with stumble over and clutch their stomachs in embarrassment and won't continue the current routine. In Megamix, all the Dazzles will clutch their stomachs together.


==Rating Notes==
==Rating Notes==
234

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