Mr. Upbeat: Difference between revisions

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As the game starts, a voice will count off a rhythm for eight beats. After this, a pendulum will begin to swing at the player. To dodge the pendulum, the player need to make Mr. Upbeat "step" as the pendulum nears his feet. To assist the player, the light on Mr. Upbeat's head will flash on each correct beat.
As the game starts, a voice will count off a rhythm for eight beats. After this, a pendulum will begin to swing at the player. To dodge the pendulum, the player need to make Mr. Upbeat "step" as the pendulum nears his feet. To assist the player, the light on Mr. Upbeat's head will flash on each correct beat.
Every 16 successful steps, the pendulum will temporarily stop. During this time, the player will receive one point, and a new tempo will be counted.
Every 16 successful steps, the pendulum will temporarily stop. During this time, the player will receive one point, and a new tempo will be counted.
== Controls ==
* A: Step
[[File:Mr Upbeat.png|thumb|240x240px|Mr. Upbeat, after having fallen down.]]
== Timing Notes ==
*Hit: Mr. Upbeat will step over the needle, and play will continue.
*Barely: N/A
*Miss: Mr. Upbeat will let out a cry and land on his rear end. '''One miss ends the game.'''
==''Rhythm Heaven Fever''==
==''Rhythm Heaven Fever''==
{{Game-Nav|Minigame_infobox/Data = Rhythmove Dungeon|Minigame_infobox/Data2 = Wake-Up Caller}}''{{Template:Endless game infobox
{{Game-Nav|Minigame_infobox/Data = Rhythmove Dungeon|Minigame_infobox/Data2 = Wake-Up Caller}}''{{Template:Endless game infobox
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|Number = 1 (NA and Eu version)}}''
|Number = 1 (NA and Eu version)}}''


Mr. Upbeat Returns as a bonus minigame in the NA and EU versions of Rhythm Heaven Fever. Though the main premise is the same, there are a few notable differences from its original incarnation:
'''Mr. Upbeat''' Returns as an [[Endless Game]] in the NA and EU versions of ''[[Rhythm Heaven Fever]]''. Though the main premise is the same, there are a few notable differences from its original incarnation:
* The most noticeable change is that the game now counts one point for every successful beat performed, rather than one point for every 16 steps.
* The most noticeable change is that the game now counts one point for every successful beat performed, rather than one point for every 16 steps.
* In addition, the Tempo also changes every 32 steps rather than every 16.
* In addition, the Tempo also changes every 32 steps rather than every 16.
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* The screen appears to be far more zoomed out than before.
* The screen appears to be far more zoomed out than before.
Mr. Upbeat also appears in the [[Endless Remix]].
Mr. Upbeat also appears in the [[Endless Remix]].
==Hit or Miss==
 
== Controls ==
* A: Step
 
==Timing Notes==
*Hit: Mr. Upbeat will step over the needle, and play will continue.
*Hit: Mr. Upbeat will step over the needle, and play will continue.
*Barely: N/A
*Barely: N/A
*Miss: Mr. Upbeat will let out a cry and land on his rear end. '''One miss ends the game.'''
*Miss: Mr. Upbeat will let out a cry and land on his rear end. '''One miss ends the game.'''
[[File:Mr Upbeat.png|thumb|240x240px|Mr. Upbeat, after having fallen down.]]
[[File:Mr. Upbeat Wii.png|thumb|255x255px]]


==Controls==
A: Step
==Texts==
==Texts==
{{Main|A Musical Term}}
{{Main|A Musical Term}}
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