DJ School: Difference between revisions

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| Video    = Rhythm Heaven - DJ School
| Video    = Rhythm Heaven - DJ School
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'''DJ School (DJスクール DJ sukuru)''' is the seventeenth game in [[Rhythm Heaven]]. If the player achieves to collect the perfect on DJ School, they will be awarded with the "DJ School Flier" that will be available for the player to read it at the [[Café]].
'''DJ School (DJスクール DJ sukuru)''' is the seventeenth game in [[Rhythm Heaven|''Rhythm Heaven'']]. If the player achieves to collect the perfect on DJ School, they will be awarded with the "DJ School Flier" that will be available for the player to read it at the [[Café]].


==Gameplay==
==Gameplay==
[[File:DJ_School_gameplay.png|thumb|115px]]
[[File:DJ_School_gameplay.png|thumb|115px]]
In this game, the player portrays a [[Kappa DJ|DJ]] apprentice, under the teaching of [http://rhythmheaven.wikia.com/wiki/DJ_Yellow DJ Yellow], a jolly fellow with a signature phrase "Scratch-o! Hey!" To pass this game, the player has to be pretty exact on the commands and pay a lot of attention. To play, the player must Tap and hold when DJ Yellow says "Ooh!". This happens when he says "Break, come on! Ooh!" or "And stop! Ooh!" and Flick when he says "Hey!". However, this only happens when he says "Scratch-o! Hey!".
In this game, the player portrays a [[Student|DJ apprentice]], under the teaching of [[DJ Yellow]], a jolly fellow with a signature phrase "Scratch-o! Hey!" To pass this game, the player has to be pretty exact on the commands and pay a lot of attention. To play, the player must Tap and hold when DJ Yellow says "Ooh!". This happens when he says "Break, come on! Ooh!" or "And stop! Ooh!" and Flick when he says "Hey!". However, this only happens when he says "Scratch-o! Hey!".


==Controls==
==Controls==
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*Flick: Spin turntable
*Flick: Spin turntable


==Hit or Miss==
==Timing Notes==
*Hit: The DJ routine will continue normally
*Hit: The DJ routine will continue normally
*Barely: Depending just how close the player does it, it may count as a hit or miss
*Barely: Depending just how close the player does it, it may count as a hit or miss
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