Karate Man 2 (DS): Difference between revisions

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'''Karate Man 2''' is the forty-second game in ''[[Rhythm Heaven]]''. It is the sequel to [[Karate Man (DS)|Karate Man]]. Getting a [[perfect]] will unlock the Karate Man 2 soundtrack.
'''Karate Man 2''' is the forty-second game in ''[[Rhythm Heaven]]''. It is the sequel to [[Karate Man (DS)|Karate Man]]. [[Karate Joe]] continues his training to keep his kicking skill on. Getting a [[perfect]] will unlock the Karate Man 2 soundtrack.


== Visual/Gameplay Changes ==
== Visual/Gameplay Changes ==
[[File:Karate_Man_2_DS_gameplay.png|thumb|118px]]
[[File:Karate_Man_2_DS_gameplay.png|thumb|118px]]
The game's main change is a new color set, with everything being orange or red. The only other change is that when a barrel combo is pulled off, Karate Joe will get a oddly realistic smiling face.
The game's main change is a new color set, with everything being orange or red. The only other change is that when a barrel kick is pulled off, Karate Joe will get a oddly realistic smiling face.


The gameplay is nearly identical to the original. The pace is merely sped up and the punches and combos get more complicated.
The gameplay is nearly identical to the original. The pace is merely sped up and the punches and kicks get more complicated.


==Controls==
==Controls==
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*Flick: Kick
*Flick: Kick


==Hit or Miss==
==Timing Notes==
*Hit: The player punches the object, sending it flying forward. For a barrel, the player punches it and kicks the bomb in it far away into the background, with Karate Joe either smiling or blushing afterwards.
*Hit: The player punches the object, sending it flying forward. For a barrel, the player punches it and kicks the bomb in it far away into the background, with Karate Joe either smiling or blushing afterwards.
*Barely: The player grazes the object, and it falls to the ground. For a barrel, the barrel is broken, but the bomb is only kicked a bit into the background. Either way, Joe looks a bit embarrassed. A barely counts as a miss in this game.
*Barely: The player grazes the object, and it falls to the ground. For a barrel, the barrel is broken, but the bomb is only kicked a bit into the background. Either way, Joe looks a bit embarrassed. A barely counts as a miss in this game.
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== Trivia ==
== Trivia ==
* The face Karate Joe makes after a barrel combo was originally from [[Remix 8 (GBA)|Remix 8]] in [[Rhythm Tengoku|''Rhythm Tengoku'']]. It returns in'' [[Rhythm Heaven Fever]]'s'' [[Remix 9 (Wii)|Remix 9]].
* The face Karate Joe makes after a barrel kick was originally from [[Remix 8 (GBA)|Remix 8]] in [[Rhythm Tengoku|''Rhythm Tengoku'']]. It returns in'' [[Rhythm Heaven Fever]]'s'' [[Remix 9 (Wii)|Remix 9]].
* During the OK and Superb Rating Screens, one of [[The Dazzles (characters)|the Dazzles]] made a cameo alongside the [[Barista]].
* During the OK and superb rating screens, one of [[The Dazzles (characters)|the Dazzles]] made a cameo alongside the [[Barista]].
== Video==
== Video==
[[File:Rhythm Heaven - Karate Man 2 (Perfect) (English)-0|thumb|center|300 px]]
[[File:Rhythm Heaven - Karate Man 2 (Perfect) (English)-0|thumb|center|300 px]]
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