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| Next = Glee Club 2 | | Next = Glee Club 2 | ||
| Next1 = Glee Club 2}} | | Next1 = Glee Club 2}} | ||
'''Karate Man 2''' is the forty-second game in ''[[Rhythm Heaven]]''. It is the sequel to [[Karate Man (DS)|Karate Man]]. Getting a [[perfect]] will unlock the Karate Man 2 soundtrack. | '''Karate Man 2''' is the forty-second game in ''[[Rhythm Heaven]]''. It is the sequel to [[Karate Man (DS)|Karate Man]]. [[Karate Joe]] continues his training to keep his kicking skill on. Getting a [[perfect]] will unlock the Karate Man 2 soundtrack. | ||
== Visual/Gameplay Changes == | == Visual/Gameplay Changes == | ||
[[File:Karate_Man_2_DS_gameplay.png|thumb|118px]] | [[File:Karate_Man_2_DS_gameplay.png|thumb|118px]] | ||
The game's main change is a new color set, with everything being orange or red. The only other change is that when a barrel | The game's main change is a new color set, with everything being orange or red. The only other change is that when a barrel kick is pulled off, Karate Joe will get a oddly realistic smiling face. | ||
The gameplay is nearly identical to the original. The pace is merely sped up and the punches and | The gameplay is nearly identical to the original. The pace is merely sped up and the punches and kicks get more complicated. | ||
==Controls== | ==Controls== | ||
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*Flick: Kick | *Flick: Kick | ||
== | ==Timing Notes== | ||
*Hit: The player punches the object, sending it flying forward. For a barrel, the player punches it and kicks the bomb in it far away into the background, with Karate Joe either smiling or blushing afterwards. | *Hit: The player punches the object, sending it flying forward. For a barrel, the player punches it and kicks the bomb in it far away into the background, with Karate Joe either smiling or blushing afterwards. | ||
*Barely: The player grazes the object, and it falls to the ground. For a barrel, the barrel is broken, but the bomb is only kicked a bit into the background. Either way, Joe looks a bit embarrassed. A barely counts as a miss in this game. | *Barely: The player grazes the object, and it falls to the ground. For a barrel, the barrel is broken, but the bomb is only kicked a bit into the background. Either way, Joe looks a bit embarrassed. A barely counts as a miss in this game. | ||
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== Trivia == | == Trivia == | ||
* The face Karate Joe makes after a barrel | * The face Karate Joe makes after a barrel kick was originally from [[Remix 8 (GBA)|Remix 8]] in [[Rhythm Tengoku|''Rhythm Tengoku'']]. It returns in'' [[Rhythm Heaven Fever]]'s'' [[Remix 9 (Wii)|Remix 9]]. | ||
* During the OK and | * During the OK and superb rating screens, one of [[The Dazzles (characters)|the Dazzles]] made a cameo alongside the [[Barista]]. | ||
== Video== | == Video== | ||
[[File:Rhythm Heaven - Karate Man 2 (Perfect) (English)-0|thumb|center|300 px]] | [[File:Rhythm Heaven - Karate Man 2 (Perfect) (English)-0|thumb|center|300 px]] |