content-moderator, emailconfirmed, rollback, threadmoderator
11,410
edits
No edit summary Tag: rte-wysiwyg |
Tags: Visual edit apiedit |
||
Line 1: | Line 1: | ||
{{Template:Quote|"Play badminton to the beat! Don't let the birdie go out of bounds, though...|Air Rally Description}}{{Template:Game-Nav | {{Template:Quote|"Play badminton to the beat! Don't let the birdie go out of bounds, though...|Air Rally Description}}{{Template:Game-Nav | ||
|Minigame_infobox/Data = Fillbots (Story) | |Minigame_infobox/Data = Fillbots (Story) | ||
|Minigame_infobox/Data2 = Stairway Catch (Story)}}{{Minigame infobox|Name = Air Rally (Story)|Debut = Rhythm Heaven Megamix|Number = 3|Reward = | |Minigame_infobox/Data2 = Stairway Catch (Story)}}{{Minigame infobox|Name = Air Rally (Story)|Debut = Rhythm Heaven Megamix|Number = 3|Reward = 1 Flow Orb|Image = [[File:story air rally.png|290px]]}} | ||
'''Air Rally''' (バドミントン Badominton, "Badminton") is a variation of [[Air Rally]] from [[Rhythm Heaven Fever]] that appears in [[Rhythm Heaven Megamix]]. In this variation, Baxter & Forthington fly above a desert-like area, with a slow pace song playing in the background. | '''Air Rally''' (バドミントン Badominton, "Badminton") is a variation of [[Air Rally]] from [[Rhythm Heaven Fever]] that appears in [[Rhythm Heaven Megamix]]. In this variation, Baxter & Forthington fly above a desert-like area, with a slow pace song playing in the background. | ||
Line 7: | Line 7: | ||
==Gameplay== | ==Gameplay== | ||
[[File:Air_Rally_Story_gameplay.png|thumb|200px]] | [[File:Air_Rally_Story_gameplay.png|thumb|200px]] | ||
The player controls Baxter the dog in the red airplane. Forthington starts off by serving the shuttlecock at Baxter. The player must keep hitting it back by pressing A button in constant beats of two. Also, Forthington might signal the rhythm to change to a slow beat of four. Then later on return to the normal two beat after counting. | The player controls [[Baxter]] the dog in the red airplane. [[Forthington]] starts off by serving the shuttlecock at Baxter. The player must keep hitting it back by pressing A button in constant beats of two. Also, Forthington might signal the rhythm to change to a slow beat of four. Then later on return to the normal two beat after counting. | ||
*Normal rhythm: Hyah, hyah, hyah, hyah... (Nya, nya, nya, nya...) A standard rhythm. | *Normal rhythm: Hyah, hyah, hyah, hyah... (Nya, nya, nya, nya...) A standard slow rhythm. | ||
*Altered: Bu-bum bum bum! (Lob shot) A slowed down beat of fours. | *Altered: Bu-bum bum bum! (Lob shot) A slowed down beat of fours. | ||
*Back to normal: Two, Three, FOUR! (Two, Three, Go!) The rhythm reverts to normal again. Only said after a lob shot is done. | *Back to normal: Two, Three, FOUR! (Two, Three, Go!) The rhythm reverts to normal again. Only said after a lob shot is done. | ||
Notice that hitting shuttlecock from three far away angles do not appear in this variant, except to one at the end. | |||
==Controls== | ==Controls== |