Karate Man Kicks!: Difference between revisions

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|Name = Karate Man Kick
|Name = Karate Man Kick
|Debut = Rhythm Heaven Megamix
|Debut = Rhythm Heaven Megamix
|Number = 96; Extra game 6}}'''Karate Man Kick''' (カラテ家キック karateka kikku) is identical to [[Karate Man (DS)|Karate Man]] from Rhythm Heaven and it's an extra game bought from museum shop in [[Rhythm Heaven Megamix]].
|Number = 96; Extra game 6}}'''Karate Man Kick''' (カラテ家キック karateka kikku) is identical to [[Karate Man (DS)|Karate Man]] from Rhythm Heaven and it's an extra game bought from museum shop in [[Rhythm Heaven Megamix]]. In this game, the main character you're playing is [[Karate Joe]] who is punching and kicking various objects flying to him.


==Gameplay==
==Gameplay==
[[File:Karate_Man_Kick_gameplay.PNG|thumb|left|228px]]
[[File:Karate_Man_Kick_gameplay.PNG|thumb|left|228px]]
In this game, the player controls Karate Joe as he punches and kicks various objects thrown to him. Punches are performed by pressing A button, and must be timed correctly to the rhythm of the music. Upon hearing "Hit 3", the player must hit three consecutive items. On occasion, a lightbulb will be thrown and start glowing yellow (instead of the usual pot) indicating that a barrel containing a bomb will be thrown next. After punching the barrel open, the bomb must then be kicked away by releasing A button at the same time.
The main goal of this game is to help Karate Joe punch flying objects thrown to him. Punches are performed by pressing A button, and must be timed correctly to the rhythm of the music. Upon hearing "Hit 3", the player must hit three consecutive items, plus a rock. On occasion, a lightbulb will be thrown and start glowing yellow (instead of the usual pot) indicating that a barrel containing a bomb will be thrown next. After punching the barrel open, the bomb must then be kicked away by releasing A button at the same time.


==Controls==
==Controls==
====Button Mode====
*A: Punch, continue to enter Hold
*A: Punch, continue to enter Hold
*Hold A: Crouch
*Hold A: Crouch
*Release A: Kick
*Release A: Kick
====Touch Mode====
*Tap, continue to enter Hold
*Hold Stylus: Crouch
*Release Stylus: Kick


==Hit or Miss==
==Hit or Miss==
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