Hopping Road 2: Difference between revisions

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|Name = Hopping Road 2
|Name = Hopping Road 2
|Debut = Rhythm Tengoku
|Debut = Rhythm Tengoku
|Number = 44}}Hopping Road 2 is the 44th game in ''[[Rhythm Tengoku]]''. It is the sequel to [[Hopping Road]]. But this time you will have more balls to bounce.
|Number = 44}}'''Hopping Road 2''' is the 44th game in ''[[Rhythm Tengoku]]''. It is the sequel to [[Hopping Road]]. But this time you will have more balls to bounce.
==Gameplay==
==Gameplay==
The game features a long, curving stretch of tall poles, each with a circular platform on the top. From the furthest pole, a ball spawns and begins to bounce along each of the poles getting closer and closer to the screen. At the center and closest part of the screen is a lone yellow pole, alongside a lone red pole. As the ball approaches, it will bounce along the other poles in a rhythmic rhythm, until finally approaching the yellow and red, where the player must simultaneously use the D-Pad and A button (respectfully) to carry the ball across the end of the curve. The minigame lasts for just about a minute, with the balls varying in both speed and numbers throughout!
[[File:Hooping_2.PNG|thumb|170px]]The gamplay for this game remains the same as its prequel, but this time it's a little difficult and tricky cause there are more balls coming to bounce one after another and you have to protect them from not letting them fall down to the bottomless pit.
==Controls==
==Controls==
*D-Pad: Bounce Yellow Pole
*D-Pad: Bounce Yellow Pole
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