Fillbots: Difference between revisions

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181 bytes added ,  10 December 2015
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Tag: rte-source
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*Hit: The robot will fly off if perfectly filled or do a little dance if just filled the correct amount for a hit
*Hit: The robot will fly off if perfectly filled or do a little dance if just filled the correct amount for a hit
*Barely: The robot will appear dazed and tilts its head from side to side if underfueled. If it is overfueled, it will grab its head as if it were about to explode, with its eyes growing large and small.
*Barely: The robot will appear dazed and tilts its head from side to side if underfueled. If it is overfueled, it will grab its head as if it were about to explode, with its eyes growing large and small.
*Miss: The robot will continue down the conveyor belt if the player does nothing. if the player misses while trying to fuel, the robots head will tilt to the left. If the play fills the robot too little, it will have crosses on its eyes. If the player continues fueling too much, the robot will explode.{{Template:Game Navigation}}
*Miss: The robot will continue down the conveyor belt if the player does nothing. if the player misses while trying to fuel, the robots head will tilt to the left. If the play fills the robot too little, it will have crosses on its eyes. If the player continues fueling too much, the robot will explode.
== Rating Notes ==
*[[Try Again]]: "''A job half done is hardly done at all.''"
*[[OK]]: "''You did good out there.''"
*[[Superb]]: "''Looks like you've made some new friends!''"
 
{{Template:Game Navigation}}
[[Category:Rhythm Games]]
[[Category:Rhythm Games]]
[[Category:Rhythm Heaven 3D Games]]
[[Category:Rhythm Heaven 3D Games]]
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