content-moderator, emailconfirmed, rollback, threadmoderator
11,410
edits
(Adding categories) Tag: categoryselect |
No edit summary Tag: rte-wysiwyg |
||
Line 1: | Line 1: | ||
{{Template:Minigame infobox | |||
|Previous = Monkey Watch (3DS) | |||
|Previous1 = Monkey Watch (3DS) | |||
|Next = {{PAGENAME}} | |||
|Next1 = N/A | |||
|Image = [[File:Karate_Man_Combo.PNG|250px]] | |||
|Name = Karate Man Combo | |||
|Debut = Rhythm Heavcen: The Best+ | |||
|Number = 108; Extra gmae 18}}'''Karate Man Combo''' (カラテ家コンボ karateka konbo) is identical to [[Karate Man (Wii)|Karate Man]] from [[Rhythm Heaven Fever]] and it's a last extra game bought from museum shop in [[Rhythm Heaven: The Best +|Rhythm Heaven: The Best+]]. So far, there are 108 games in this series. | |||
== Gameplay == | |||
[[File:Karate_Man_Combo_Gameplay.PNG|thumb|232px]] In this game, you are in the place of Karate Joe, punching assorted objects as the fly by. The player must press the A button to punch a pot that flies by. Occasionally, there will be a voice saying "Hit 3" along with text, and the player would have to hit two pots in a row, followed by a rock-like object. At certain parts of the song, a "!" mark will appear by Karate Joe, signaling a brief tempo change. There is also a combo, which will appear when a light-bulb appears and start glowing blue instead of a pot. Directly after the light-bulb will follow with several pots and then a barrel, which the player will have to hit with a flurry of punches and kicks. | |||
== Controls == | |||
*A: Punch | |||
*Hold B: Start combo (flurry punch) | |||
*Let go of B: Finish combo (uppercut) | |||
== Hit or Miss == | |||
* Hit: Karate Joe punches the assorted objects away. With an combo, he punches everything away and smashes the barrel, looking happy. | |||
* Barely: Karate Joe just grazes the objects, making them fall onto the ground. With a combo, he only hits some of the objects (either some pots if to early or late, or the barrel if not finished correctly), looking sad afterwards. | |||
* Miss: Karate Joe completely misses or doesn't punch, and the object flies past, with him looking surprised. With a combo, Joe either lets all the objects fly by, or messes up and spins out after the move is done. | |||
== Trivia == | |||
* In The Best Plus, due to the fact that every version appeared, the DS version was named "Karate Man: Kick" and the Wii version was named "Karate Man: Combo" The GBA version kept the original name. | |||
{{Template:Game Navigation}} | |||
[[Category:Rhythm Heaven 3D Games]] | [[Category:Rhythm Heaven 3D Games]] | ||
[[Category:Rhythm Games]] | [[Category:Rhythm Games]] | ||
[[Category:Extra Game]] | [[Category:Extra Game]] |